Search found 84 matches
- Sat Oct 18, 2014 8:54 pm
- Forum: Gameplay Hints
- Topic: Hub Key of the Keelbreach Bog
- Replies: 1
- Views: 5225
Re: Hub Key of the Keelbreach Bog
It should be in the Herder's den
- Sat Oct 18, 2014 11:25 am
- Forum: Gameplay Hints
- Topic: Lexiconary?
- Replies: 18
- Views: 26238
Re: Lexiconary?
Anybody knows, how to get the gem near the rock/scroll/sword puzzle?
- Sat Oct 18, 2014 8:48 am
- Forum: Gameplay Hints
- Topic: Treasure in the bog (spoiler)
- Replies: 6
- Views: 9080
Re: Treasure in the bog (spoiler)
Are they mobs? Because if they are, i most probably already killed themUnkillable Cat wrote: # What have you seen that could be interpreted as a spirit?
- Tue Mar 19, 2013 8:08 pm
- Forum: Modding
- Topic: [MOD] Nightfall: První kontakt (Czech language)
- Replies: 63
- Views: 54052
Re: [MOD] Nightfall: První kontakt (Czech language)
Taky rád pomůžu s překladem
- Fri Feb 08, 2013 10:03 pm
- Forum: Modding
- Topic: Script options to check if party has various items or not
- Replies: 11
- Views: 15370
Re: Can anyone help me with a scrip?
I need to check the party for specific items, golden_crown, golden_dragon and golden_orb and open door1 if the party has all of them and door2 if they don't. Can anyone help with this script? Hi there :) Try this: http://www.grimrock.net/forum/viewtopic.php?f=14&t=4903&p=52094&hilit=inv...
- Sat Oct 27, 2012 4:38 pm
- Forum: Modding
- Topic: The Tomb of Zarthos (released+Source)
- Replies: 47
- Views: 60016
Re: The Tomb of Zarthos (released+Source)
Also there was that room on level 2 with lots of pits that you can see by windows You can get there from lvl 2 - it's a secret area: From the starting room to the north - there are 2 pressure plates behind gratings. Weight them down and secret door in next room (with 2 snails and 3 alcoves) will op...
- Wed Oct 24, 2012 5:06 pm
- Forum: Modding
- Topic: [MOD] Shadows of Grim Moon
- Replies: 137
- Views: 162952
Re: [MOD] Shadows of Grim Moon
That would be coolxhantos wrote:
How many secrets have you found? I'm inclined to make a secrets list...
- Mon Oct 22, 2012 7:28 pm
- Forum: Modding
- Topic: [Dungeon] Mordor: Depths of Dejenol
- Replies: 32
- Views: 37210
Re: [Dungeon] Mordor: Depths of Dejenol
Strange, i thought that Aboleth is that crab on first level (he dropped his heart for me, oh how sweet of him )
- Thu Oct 18, 2012 1:26 am
- Forum: Modding
- Topic: New Spells >> show them off here
- Replies: 207
- Views: 267423
Re: New Spells >> show them off here
defineSpell{ name = "unstoppable_fireball", uiName = "Unstoppable Fireball", skill = "fire_magic", level = 1, runes = "E", manaCost = 30, onCast = function(caster,x,y,facing,skill) local dx,dy = getForward(party.facing) local x,y = party.x + dx, party.y + dy ...
- Tue Oct 16, 2012 6:20 pm
- Forum: Modding
- Topic: The Custom Alcove Thread. (Neikun, Batty and Crisman)
- Replies: 353
- Views: 307155
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
i, j = ... string.find (for this one the name of the function explain everything, but how it works?) string.len thank you! See: http://lua-users.org/wiki/StringLibraryTutorial s:len() --Return the length of the string passed. s:find(pattern [, init [, plain]]) -- Find the first occurance of the pat...