Search found 5 matches

by JinX
Thu May 03, 2012 9:10 pm
Forum: Grimrock 1 Discussion
Topic: What a sequel to this game would need
Replies: 43
Views: 36478

Re: What a sequel to this game would need

If there was large outdoor locations it wouldn't really be a dungeon crawler. The same goes for the suggestion for camera angles and weather. And with money, shops and taverns it would end up depending on buying weapons and armour, instead of make do with whatever you find. A few new classes could ...
by JinX
Thu May 03, 2012 8:15 pm
Forum: Grimrock 1 Discussion
Topic: What a sequel to this game would need
Replies: 43
Views: 36478

Re: What a sequel to this game would need

Like the idea of a couple of outdoor locales but not on a large scale. Maybe something like a area where you go outside to go from one cave to another but would have like a 7x7 with monsters to clear before entering new cave. Some good ideas but a lot of them would be better suited for an open worl...
by JinX
Thu May 03, 2012 7:38 pm
Forum: Grimrock 1 Discussion
Topic: 2x2 strafing undermines character building [edited]
Replies: 325
Views: 303319

Re: 2x2 strafing undermines character building

I can see the appeal of the strafe type of gameplay too. It's a kind of Tetris trying to stay out of harms way and getting that backstab in. The problem is that it's way too easy and reliable. It trivializes combat a lot. Circle strafing crabs and ice lizards becomes such a chore. Sometimes I just ...
by JinX
Thu May 03, 2012 7:02 pm
Forum: Grimrock 1 Discussion
Topic: What a sequel to this game would need
Replies: 43
Views: 36478

Re: What a sequel to this game would need

oodyboo wrote:A "2" at the end of the name.
Do you mean for the game title ?
by JinX
Thu May 03, 2012 6:57 pm
Forum: Grimrock 1 Discussion
Topic: What a sequel to this game would need
Replies: 43
Views: 36478

What a sequel to this game would need

I've to say that the game is amazing for having being created by only 4 guys(like in the old times), and the old school style of dungeon crawling(constrained movement with enhanced looking freedom and beatiful graphics) is the most important thing, that must remain the same. Still here are some idea...