![Shocked :shock:](./images/smilies/icon_eek.gif)
Search found 25 matches
- Wed Oct 29, 2014 3:12 am
- Forum: Gameplay Hints
- Topic: Is it possible for Toorum to find his own corpse?
- Replies: 5
- Views: 16015
Is it possible for Toorum to find his own corpse?
I mean, when you play in Toorum mode and you get to Level 10 and open that secret aclove. Does it close behind you and do you die there starving? Is that the goal of the game when playing in Toorum mode? ![Shocked :shock:](./images/smilies/icon_eek.gif)
![Shocked :shock:](./images/smilies/icon_eek.gif)
- Thu Oct 23, 2014 12:23 am
- Forum: Gameplay Hints
- Topic: Door to Fighter's Challenge on LvL6
- Replies: 31
- Views: 69865
Re: Door to Fighter's Challenge on LvL6
this is just stupid. wasn't able to survive the challenge before, so i came back from lvl 8 to finally do it and now it doesn't open. Am I no fighter with
???
... also what if my fighters would be axe or mace focused and i'd ignore swords? quite discriminating. hate it!
SpoilerShow
dismantler
... also what if my fighters would be axe or mace focused and i'd ignore swords? quite discriminating. hate it!
- Wed May 09, 2012 5:26 pm
- Forum: Grimrock 1 Discussion
- Topic: 2x2 strafing undermines character building [edited]
- Replies: 325
- Views: 321217
Re: 2x2 strafing undermines character building [edited]
But they don't need to make it 'less tiresome', they made it just fine. That locked room with the 7 or so plant enemies all moving around in it is (supposed to be) only possible to survive though careful sidestep and damage ~that's the point, and that's the challenge, and that's what makes it fun. ...
- Wed May 09, 2012 4:27 pm
- Forum: Grimrock 1 Discussion
- Topic: Collective Suggestion Thread [Exp + Quiver + More to come!]
- Replies: 58
- Views: 47923
Re: Collective Suggestion Thread [Exp + Quiver + More to com
You're actually making the entire game harder upon yourself by trying to kill every single mob with every one of your characters, holding back on your most powerful attacks. If you would let it slip, and just work your way through, you'll have an easier time. but the EXP system makes you play like ...
- Wed May 09, 2012 4:22 pm
- Forum: Grimrock 1 Discussion
- Topic: Collective Suggestion Thread [Exp + Quiver + More to come!]
- Replies: 58
- Views: 47923
Re: Collective Suggestion Thread [Exp + Quiver + More to com
Having played as Toorum, I can assure you you can't assure me :) because you were just playing. you were fighting 4x longer with Toorum's axe. that you don't learn any more about having to fight a monster in a particular situation by having it take four times as long so you kinda suggest, that we s...
- Wed May 09, 2012 4:03 am
- Forum: Grimrock 1 Discussion
- Topic: Collective Suggestion Thread [Exp + Quiver + More to come!]
- Replies: 58
- Views: 47923
Re: Collective Suggestion Thread [Exp + Quiver + More to com
I just don't see what the problem is here so just read what i written about. or if you don't mean theory, but practice, then problem is, that on one side, my stronger heroes doesn't get extra EXP for killing an enemy alone (sometimes in one hit) and on the other side, the rest of the heroes doesn't...
- Tue May 08, 2012 4:17 pm
- Forum: Grimrock 1 Discussion
- Topic: am I the only one who thought the [spoiler] are immortal?
- Replies: 24
- Views: 22421
Re: am I the only one who thought the [spoiler] are immortal
ah, sorry. i misunderstood. i thought that you suggest, that this whole topic is not spoiler, because they are actually mortal...ignore my previous reply...Dhauntyr wrote:I never meant to imply that they were not immortal at any particular time.
- Tue May 08, 2012 4:12 pm
- Forum: Grimrock 1 Discussion
- Topic: Collective Suggestion Thread [Exp + Quiver + More to come!]
- Replies: 58
- Views: 47923
Re: Collective Suggestion Thread [Exp + Quiver + More to com
I see your point whith the novice cooks, but it's not quite accurate. It would be more accurate to say all the novice cooks took part in the entire process of making the soup, thus all four cook learned the same things. makes some sense, but in my opinion, 1) watching someone else doing something i...
- Tue May 08, 2012 6:13 am
- Forum: Grimrock 1 Discussion
- Topic: Collective Suggestion Thread [Exp + Quiver + More to come!]
- Replies: 58
- Views: 47923
Re: Collective Suggestion Thread [Exp + Quiver + More to com
the way it is now is so unreasonable, that i'm not sure if it's a bug and is going to be repaired, or if it's not a bug (but going to be repaired anyway :)... the current system is not unreasonable at all, then please explain the system to me. from my point of view, if a novice cook is making a sou...
- Tue May 08, 2012 3:28 am
- Forum: Grimrock 1 Discussion
- Topic: Collective Suggestion Thread [Exp + Quiver + More to come!]
- Replies: 58
- Views: 47923
Re: Collective Suggestion Thread [Exp + Quiver + More to com
in my opinion, the experience points should be divided, according to number of heroes involved in the fight (or amount of the damage they did in the fight)... the way the experience points are divided now, i have to avoid casting stronger spells and use stronger weapons, because then a hero could ki...