Search found 19 matches
- Mon Nov 03, 2014 12:09 pm
- Forum: Mod Creation
- Topic: Editor Tutorials on YouTube - part 15 is out
- Replies: 168
- Views: 330795
Re: Editor Tutorials on YouTube - part 9 is out
Yeah, these vids are my religion!
- Sat Oct 25, 2014 7:30 pm
- Forum: Mod Creation
- Topic: Easy Pit not working
- Replies: 26
- Views: 18221
Re: Easy Pit not working
What is your level coordinates on the pit level, and the level below?
- Fri Oct 24, 2014 8:40 pm
- Forum: Mod Creation
- Topic: ~Advanced Scripting and Editor Help
- Replies: 38
- Views: 44290
Re: ~Advanced Scripting and Editor Help
Wow thanks a lot guys! It works now. I finally understand why the object didnt spawn on the surface. Cause I didn't have the item in the world already. I will now try to spawn it directly in to the Alcove, without having it in the world already. Thanks JohnWOrdsworth, Nutjob and SnowyOwl47. I really...
- Fri Oct 24, 2014 3:17 pm
- Forum: Mod Creation
- Topic: ~Advanced Scripting and Editor Help
- Replies: 38
- Views: 44290
Re: ~Advanced Scripting and Editor Help
Im so sorry, but I am totally lost I tried function addWater() mine_alcove_3.surface:addItem "water_flask"() end and function addWater() mine_alcove_3.surface:addItem "water_flask" end and function addWater() mine_alcove_3.surface:addItem"water_flask.item"() end and fun...
- Fri Oct 24, 2014 3:01 pm
- Forum: Mod Creation
- Topic: To Komag - please create and manage Depository!
- Replies: 18
- Views: 19474
Re: To Komag - please create and manage Depository!
Sorry Skugg, the light is on you now!
We all depend on you
We all depend on you
- Fri Oct 24, 2014 11:42 am
- Forum: Mod Creation
- Topic: ~Advanced Scripting and Editor Help
- Replies: 38
- Views: 44290
Re: ~Advanced Scripting and Editor Help
Yo bro yeah water_flask_1 is not defined so do this: function addWater() mine_alcove_3.surface:addItem(water_flask.item) end errr I hope imam right on this yeah :) I don't understand. That's exactly what I did, which didnt work cause the water_flask isnt defined. Or am I missing something ? Regards...
- Fri Oct 24, 2014 11:38 am
- Forum: Mod Creation
- Topic: Unexpected symbol error
- Replies: 13
- Views: 14158
Re: Unexpected symbol error
A friend told me that if you get a problem on a line, it could actualy be the line above it that has the root cause. The line pointed out in the error message is just the symptom.
I don't know, just my two cents..
I don't know, just my two cents..
- Fri Oct 24, 2014 11:36 am
- Forum: Mod Creation
- Topic: To Komag - please create and manage Depository!
- Replies: 18
- Views: 19474
Re: To Komag
I remember Komag.
Great guy. He helped me aswell.
Wish he would be here
Great guy. He helped me aswell.
Wish he would be here
- Fri Oct 24, 2014 11:24 am
- Forum: Mod Creation
- Topic: Easy Pit not working
- Replies: 26
- Views: 18221
Re: Easy Pit not working
Ah I am sorry. I thought you placed it.
This sounds very strange.
The game should auto generate a shaft on the level below which it does not do. And when it try to use the pit, it can't find the shaft it never created.
Could it be a bug perhaps?
This sounds very strange.
The game should auto generate a shaft on the level below which it does not do. And when it try to use the pit, it can't find the shaft it never created.
Could it be a bug perhaps?
- Fri Oct 24, 2014 10:41 am
- Forum: Mod Creation
- Topic: ~Advanced Scripting and Editor Help
- Replies: 38
- Views: 44290
Re: ~Advanced Scripting and Editor Help
Hey Snowy, I really need your help. I started to look in to scripting yesterday and I have managed to do some activation of torches, text particles et cetera. I've read the information on the Modding section but I have my first real road block, and google didnt help me this time. I am trying to get ...