Search found 11 matches

by speros
Fri May 25, 2012 7:21 pm
Forum: Gameplay Hints
Topic: Walkthrough Cluebook style. [SPOILER]
Replies: 22
Views: 28379

Re: Walkthrough Cluebook style. [SPOILER]

I found the Beholder-1 cluebook (pdf) and from what I saw has sections about : 1) Character / Party 2) Combat ( tactics & ability scores ) 3) Weapons / Armor 4) Spells 5) Monsters 6) Solving Puzzles ( actually hints about how to approach them ) 7) Hints about completing each level 8) Full Soluti...
by speros
Tue May 22, 2012 10:54 pm
Forum: Gameplay Hints
Topic: Walkthrough Cluebook style. [SPOILER]
Replies: 22
Views: 28379

Re: Walkthrough Cluebook style. [SPOILER]

An appendix about party creation would be helpful . Can give new ideas to replay the game. Also an appendix with info for the player who does not wanto to "fight"the game but instead to explore it and perhaps map it. I was thinking something like this : 1. DIFFICULTY: Select easy mode. The...
by speros
Sat May 19, 2012 3:35 pm
Forum: Gameplay Hints
Topic: Walkthrough Cluebook style. [SPOILER]
Replies: 22
Views: 28379

Re: Walkthrough Cluebook style. [SPOILER]

can't agree more ! I noticed the sling during 3rd run...but then again... there are better throwing weapons except if we had 6 members-party like Eye of the beholder with clerics who can only use blunt projectiles. Also stones weighs -1- kilo each ! that's not good in the long run. Actually sling bu...
by speros
Thu May 17, 2012 7:32 pm
Forum: Support and Tech Discussion
Topic: LVL 9 Game Killer
Replies: 25
Views: 23036

Re: LVL 9 Game Killer

...since you're an expert in manuals, what do you think of Grimrock's manual ?
Does it give enough information to the player about weapons or game mechanics ?
by speros
Mon May 14, 2012 11:45 pm
Forum: Gameplay Hints
Topic: Walkthrough Cluebook style. [SPOILER]
Replies: 22
Views: 28379

Re: Walkthrough Cluebook style. [SPOILER]

Consider a general description of each level’s scope before super detailed revelation. For example in level – 1 : The point is to start from position “1” and find your way to the stairs at position “54” and by doing so, to gain access to the next level. Something like this is required for every subs...
by speros
Sun May 06, 2012 10:42 am
Forum: Support and Tech Discussion
Topic: LVL 9 Game Killer
Replies: 25
Views: 23036

Re: ALSO ! Level 6

Kirinyale wrote:
speros wrote: this game is supposed to be "oldschool",
??? We should remember that Eye of the beholder had convenient portals so ...
you never had to backtrack HALF the game !

My approach is that gaming should be fun. Not "easy" fun but perhaps it is better
to avoid dead ends.
by speros
Sun May 06, 2012 12:58 am
Forum: Support and Tech Discussion
Topic: LVL 9 Game Killer
Replies: 25
Views: 23036

Re: LVL 9 Game Killer

>On the other hand: - it's an optional area. Exactly , That's why I said : NOT a gamekiller > the Fire Blade can be found just next to it. You just have to put 2 and 2 together ^^ 2+2 for me means : Cool weapon ! - I will show you now who's the boss ! It doesn't mean that this cool weapon is a puzzl...
by speros
Sat May 05, 2012 2:35 pm
Forum: Support and Tech Discussion
Topic: LVL 9 Game Killer
Replies: 25
Views: 23036

ALSO ! Level 6

Same at Level 6
Mage's Entrance needs a fireball. But what if you don't hane a mage ?
You use Fireblade ! But what if you used up all charges ?
Only solution then to reload a save. I went back 3 hours of gameplay :-)
Not a gamekiller - but I think this was bad level design...
by speros
Fri May 04, 2012 9:55 pm
Forum: Gameplay Hints
Topic: Walkthrough Cluebook style. [SPOILER]
Replies: 22
Views: 28379

Nice Retro Detail !

The original Eye of the Beholder - 1
had also 32 X 32 maps !
by speros
Thu May 03, 2012 5:17 am
Forum: Gameplay Hints
Topic: Harder Difficulty setting
Replies: 5
Views: 6372

Harder Difficulty setting

I f I play harder do I get anything more ?
Experience / potions / ammo etc or I just delay the game ?