Search found 16 matches

by OmegaProxima
Fri Feb 22, 2013 9:48 am
Forum: Grimrock 1 Discussion
Topic: Grimrock 2
Replies: 71
Views: 70657

Re: Grimrock 2

:D perfect news, LoG was one of my 3 favorite games of 2012. Even so there are plenty of things to improve, like: NPCs, dialogue, maybe some cinematics and maybe a tad more lenght than the first... I also hope it doesnt take too long to finish LoG 2, Ill even try to forget of it so that I dont tortu...
by OmegaProxima
Fri Oct 19, 2012 1:52 pm
Forum: Modding
Topic: About Mods in general/Finished mods
Replies: 18
Views: 15401

Re: Mods in general

Drachir wrote:Mine's finished http://steamcommunity.com/profiles/7656 ... pid=207170

Not to say there may be some bugs not yet discovered.

Some feedback would be nice.... complimentary or not ;)
Link needs fixing :)
by OmegaProxima
Fri Oct 19, 2012 10:14 am
Forum: Modding
Topic: About Mods in general/Finished mods
Replies: 18
Views: 15401

Re: Mods in general

Thank you all, @Wolfrug its not bad to promote your mod :)
@Soaponarope Maybe steam should have finished and unfinished mods seperately (edit) or maybe playable and unplayable
by OmegaProxima
Fri Oct 19, 2012 8:49 am
Forum: Modding
Topic: About Mods in general/Finished mods
Replies: 18
Views: 15401

Re: Mods in general

Check this one out, 9 levels, ending and boss battle with story. Beatable in a few hours. All working and finished.Now just tracking down the last few bugs and need to make a pass through for visual refinement.(was initially focused on mechanics in lieu of aesthetic and i regret it now!) http://gri...
by OmegaProxima
Fri Oct 19, 2012 8:33 am
Forum: Modding
Topic: About Mods in general/Finished mods
Replies: 18
Views: 15401

About Mods in general/Finished mods

I dont know if this is the correct place to post this but theres a thing troubling me about mods specifically in steam (I havent used the nexus and I wouldnt know). People post unfinished mods or do not post the lenght of the mod they finished. I dont know if Im alone on this but Im interested in pl...
by OmegaProxima
Mon Jun 11, 2012 4:53 pm
Forum: Modding
Topic: Dungeon Editor Progress
Replies: 924
Views: 865805

Re: Dungeon Editor Progress

Maybe some big company bought them :P
by OmegaProxima
Tue May 15, 2012 11:39 pm
Forum: Modding
Topic: Dungeon Editor Progress
Replies: 924
Views: 865805

Re: Dungeon Editor Progress

Someone removed my wall(s)et support yesterday!!!
by OmegaProxima
Sat May 12, 2012 2:24 pm
Forum: Modding
Topic: Bloodwych mod
Replies: 25
Views: 26727

Re: Bloodwych mod

I certainly do not agree about split screen being off the map the last years... There are many s that support playing at the same screen. Some examples are shank, dungeon siege 3, tomb raider guardian of light, deathspank, magicka and I suppose there are plenty more I didnt get a chance to play.
by OmegaProxima
Sat May 05, 2012 10:56 pm
Forum: Modding
Topic: Bloodwych mod
Replies: 25
Views: 26727

Re: Bloodwych mod

madmunky wrote:Well after seeing how little info there is out there about Bloodwych I've decided to reopen my Bloodwych Site, Please remember this site was done 12 years ago so its a tad dated...

http://www.bloodwych.co.uk
Hehe nice I used to visit your site :)
by OmegaProxima
Sat May 05, 2012 8:50 am
Forum: Grimrock 1 Discussion
Topic: Brilliant game up til Level 9. I won't be finishing it.
Replies: 60
Views: 66822

Re: Brilliant game up til Level 9. I won't be finishing it.

If you find ice lizards so hard on hard, try normal. But here are a few tips if you want to try again: 1. Lizards cant open doors, so you can kind of confine them and you better do it if you plan on coming back. 2. On hard, when there's more than one lizard, you have to lure them to a door, attack, ...