Search found 5 matches
- Fri Apr 27, 2012 12:01 pm
- Forum: Modding
- Topic: Extracting and enabling the console
- Replies: 120
- Views: 169574
Re: Extracting and enabling the console
Oh, sorry about that. That is a FEATURE of the code: If there is already a file named "Console.lua", the extractor refuses to overwrite it. You can remove it, or edit the code. If you get that message when there isn't already a file named that, then I have no clue what's up. :) I removed ...
- Thu Apr 26, 2012 12:46 am
- Forum: Modding
- Topic: Extracting and enabling the console
- Replies: 120
- Views: 169574
Re: Extracting and enabling the console
Your savegame works like a charm, thank you.
ps : i get the "not overwriting" error and my LoG is on a different hard drive than C:, so it's probably not that.
(Although I did install Python on C:\ )
ps : i get the "not overwriting" error and my LoG is on a different hard drive than C:, so it's probably not that.
(Although I did install Python on C:\ )
- Thu Apr 26, 2012 12:03 am
- Forum: Modding
- Topic: Extracting and enabling the console
- Replies: 120
- Views: 169574
Re: Extracting and enabling the console
Thank you !
- Wed Apr 25, 2012 11:46 pm
- Forum: Modding
- Topic: Extracting and enabling the console
- Replies: 120
- Views: 169574
Re: Extracting and enabling the console
Well, what I'd like to do is to start a new game with but with more skill points to spend right away.
So, your trick to spawn Tome of Wisdom seem particularly interesting.
SpoilerShow
Toorum
So, your trick to spawn Tome of Wisdom seem particularly interesting.
- Wed Apr 25, 2012 11:29 pm
- Forum: Modding
- Topic: Extracting and enabling the console
- Replies: 120
- Views: 169574
Re: Extracting and enabling the console
I thought I nailed it but I get :
found Console.lua
Not overwriting existing file.
I'm not sure what I'm doing wrong.
found Console.lua
Not overwriting existing file.
I'm not sure what I'm doing wrong.