Search found 39 matches

by bitcpy
Sat Mar 07, 2015 12:52 pm
Forum: Mod Creation
Topic: Blender 2.71 - Importer / Exporter (1.4.4)
Replies: 103
Views: 173518

Re: Blender 2.71 - Importer / Exporter (1.4.4)

Hi, Just wanted to drop you a quick update before I leave for work. I don't get completely black models, what happens is that they seems to be lit as if they didn't have scales applied. So for me the lighting is completely inverted as in the 'back' receiving the incomming light rather than the quads...
by bitcpy
Wed Mar 04, 2015 9:38 pm
Forum: Mod Creation
Topic: Blender 2.71 - Importer / Exporter (1.4.4)
Replies: 103
Views: 173518

Re: Blender 2.71 - Importer / Exporter (1.4.4)

Hi germanny, I'm not actively working on this because of work taking up more and more of my time lately, but I'll definately find some time and try and resolve your issues and possibly help out with potential requests. I should really try and get some more work done on it now when the asset pack has...
by bitcpy
Thu Jan 29, 2015 2:41 pm
Forum: Modding
Topic: CODING ADVICE NEEDED!
Replies: 7
Views: 8875

Re: CODING ADVICE NEEDED!

For a small data-set it doesn't really matter if you would loop until finding a champion alive or if you would randomize a value inside a known list of valid indices. But pretend you would have a list of one hundred thousand indices, half of them having the state 'alive' and the rest being counted a...
by bitcpy
Tue Jan 27, 2015 10:18 pm
Forum: Mod Creation
Topic: [Solved] Cannot get "gate node" model to work
Replies: 9
Views: 7409

Re: [Solved] Cannot get "gate node" model to work

Have you tried the direct Blender exporter? It doesn't support rigged animations but might fix your problems here. The exporter should handle both animated armatures and object nodes. I tried animating the models/env/beach_button from the container and exported it as a LoG1 animation to test it in ...
by bitcpy
Sat Jan 24, 2015 1:10 am
Forum: Mod Creation
Topic: Blender 2.71 - Importer / Exporter (1.4.4)
Replies: 103
Views: 173518

Re: Blender 2.71 - Importer / Exporter (1.4.3)

Latest 1.4.4 https://sites.google.com/site/bitcpy/download#TOC-Version-1.4.4 Sorry, it has been a hectic week, but I managed to sit down yesterday and look at the problem. It appears some of the vertices are missing skinning weights straight out of the model file. I wrote a tool and scanned through ...
by bitcpy
Mon Jan 19, 2015 12:09 am
Forum: Mod Creation
Topic: Blender 2.71 - Importer / Exporter (1.4.4)
Replies: 103
Views: 173518

Re: Blender 2.71 - Importer / Exporter (1.4.3)

Glad you got it sorted out. :)
by bitcpy
Sun Jan 18, 2015 10:56 pm
Forum: Mod Creation
Topic: Blender 2.71 - Importer / Exporter (1.4.4)
Replies: 103
Views: 173518

Re: Blender 2.71 - Importer / Exporter (1.4.3)

If you want to you could mail me the blender file and I could have a look at it as well.
by bitcpy
Sun Jan 18, 2015 10:02 pm
Forum: Mod Creation
Topic: Blender 2.71 - Importer / Exporter (1.4.4)
Replies: 103
Views: 173518

Re: Blender 2.71 - Importer / Exporter (1.4.3)

Bone animations should work just fine, and if it isn't I'd be happy to look into any problems you're having. I double checked the lindworm you posted and got the same error. I'll try to look into it during the week and get back to you guys when it's fixed. Thanks for posting problems so I can get a ...
by bitcpy
Mon Dec 22, 2014 6:32 pm
Forum: Mod Creation
Topic: Blender 2.71 - Importer / Exporter (1.4.4)
Replies: 103
Views: 173518

Re: Blender 2.71 - Importer / Exporter (1.4.3)

Yes, you could test for the RootNode and set it to 1, otherwise leave it at 0.25. A quick example of how you could do this. node_ob.empty_draw_type = 'ARROWS' if node.name == 'RootNode': node_ob.empty_draw_size = 1.0 else: node_ob.empty_draw_size = 0.25 node_ob.parent = parent_ob node_ob.matrix_worl...
by bitcpy
Tue Dec 09, 2014 1:54 am
Forum: Modding
Topic: Blender 2.71 Import/Exporter (1.4.3)
Replies: 8
Views: 10614

Re: Blender 2.71 Import/Exporter

Added some tools to work with ground foliage, and skipping hidden objects on export.

Check a rather lengthy rambling post with example
viewtopic.php?f=22&t=8086&start=50#p86862

Latest 1.4.3
https://sites.google.com/site/bitcpy/do ... sion-1.4.3