Search found 274 matches
- Thu Nov 06, 2014 1:41 am
- Forum: Grimrock 2 Discussion
- Topic: Hey guys - Party advice
- Replies: 14
- Views: 16708
Re: Hey guys - Party advice
10 is still something worth considering.
- Thu Nov 06, 2014 1:27 am
- Forum: Grimrock 2 Discussion
- Topic: Changes from Grimrock 1 you DIDN'T like
- Replies: 79
- Views: 76785
Re: Changes from Grimrock 1 you DIDN'T like
So far (my characters are level 8 now) I would agree with two things, already mentioned in this thread, that I'm missing in LoG2: 1. No empty bottles needed in alchemy. 2. No claustrophobic suffocating isolation atmosphere. They are both very minor issues though and it's nothing game-breaking. I fu...
- Wed Nov 05, 2014 9:03 pm
- Forum: Grimrock 2 Discussion
- Topic: Hey guys - Party advice
- Replies: 14
- Views: 16708
Re: Hey guys - Party advice
Also note that ingredients are not only for healing/buffing potions but also for permanent stat increase potions. During my first playthrough I had a single Alchemist and he was able to brew over 20 stat potions during the whole game.
- Fri Oct 31, 2014 10:30 pm
- Forum: Grimrock 2 Discussion
- Topic: Great game but not for me
- Replies: 34
- Views: 29147
Re: Great game but not for me
Personally I tried Diablo and Torchlight and both those games were totally not my cup of tea. I got bored rather quickly in both cases. Yet I totally can understand they are excellent games. Just not the genre I like. In my opinion it's good thing that there are different games on the market, each f...
- Thu Oct 30, 2014 3:57 pm
- Forum: Grimrock 2 Discussion
- Topic: Where to store loot?
- Replies: 11
- Views: 14838
Re: Where to store loot?
Hub is the way to go.
SpoilerShow
Plus out of four teleports available eventually in the hub, two teleport you to the spot next to the treasure chest, so you can store extra stuff in those two chests conveniently.
- Fri Oct 24, 2014 11:47 am
- Forum: Grimrock 2 Discussion
- Topic: Food Supplies & Rats
- Replies: 5
- Views: 6801
Re: Food Supplies ?
I'm kind of a slow paced explorer myself. I'm also organised hoarder type so I often waste time organising my collections in Hub or in various chests around Forgotten River area. In my present party (characters at level 10) I got one minotaur and none of the characters has Endure trait. Also I have ...
- Thu Oct 23, 2014 3:24 pm
- Forum: Grimrock 2 Discussion
- Topic: [SOLVED] Question to the DEVS regarding inaccessible water
- Replies: 3
- Views: 4205
Re: Question to the DEVS regarding inaccessible water areas
When I'm throwing/shooting stuff at turtles and miss the item can be found at the shore in shallow water (last accessible tile) even though visually it looks like it flew far, far away.
- Wed Oct 22, 2014 10:35 pm
- Forum: Gameplay Hints
- Topic: [Spoilers] Spells Compendium v2.0
- Replies: 36
- Views: 130007
Re: [Spoilers] Spells Compendium v2.0
Oh, ok. Somehow I've read it wrong wayXuio wrote:They delete this spell not add a new one, actually.Merethif wrote: Seems like this compendium needs to be updated. I hope it's some end-game water+earth equivalent of Meteor Storm.
- Wed Oct 22, 2014 4:08 pm
- Forum: Gameplay Hints
- Topic: [Spoilers] Spells Compendium v2.0
- Replies: 36
- Views: 130007
Re: [Spoilers] Spells Compendium v2.0
From recent update:
Seems like this compendium needs to be updated. I hope it's some end-game water+earth equivalent of Meteor Storm.– bug fix: a spell that was cut from the game during development can be cast by fiddling with the rune panel
- Wed Oct 22, 2014 4:02 pm
- Forum: Gameplay Hints
- Topic: [Spoilers] Special Armor Set Compendium v1.5
- Replies: 76
- Views: 232222
Re: [Spoilers] Special Armor Set Compendium v1.5
ThisFirderis wrote:Ladder from the water. You left it and immedatly in front of you. 1 field away from the power stoneKlezzon wrote:Merethif wrote:EDIT: Fuck, those are stairs... so you meant ladder from the water ?