Search found 28 matches

by Kirinyale
Wed Nov 12, 2014 11:26 am
Forum: Grimrock 2 Discussion
Topic: Book translation [spoilers]
Replies: 5
Views: 8080

Re: Book translation [spoilers]

I've seen a thread on steam forums with translation of at least one page. Here it is (see the comment below picture): http://steamcommunity.com//sharedfiles/filedetails/?id=329982617 One problem is that most of the thread where it came up (even the thread name) might be a huge spoiler even for peopl...
by Kirinyale
Fri Nov 07, 2014 12:35 pm
Forum: Grimrock 2 Discussion
Topic: Confroller for Grimrock 1 and 2 (pad PSX PS2 PS3 Xbox)
Replies: 2
Views: 4318

Re: Confroller for Grimrock 1 and 2 (pad PSX PS2 PS3 Xbox)

What about clicking secret buttons at exact position on the screen? ;)
by Kirinyale
Thu Nov 06, 2014 11:47 am
Forum: Grimrock 2 Discussion
Topic: Feedback
Replies: 17
Views: 21380

Re: Feedback

Shame on me, I don't even have my MSX anymore :(
by Kirinyale
Thu Nov 06, 2014 10:40 am
Forum: Grimrock 2 Discussion
Topic: Feedback
Replies: 17
Views: 21380

Re: Feedback

So... should I get Amiga now if I want to play LoG3?
by Kirinyale
Wed Nov 05, 2014 11:44 am
Forum: Grimrock 2 Discussion
Topic: Some wishes for the future
Replies: 14
Views: 13984

Re: Some wishes for the future

Player and enemy HP could also be comparable. Right now it seems like the enemies have 10x the HP. Your own HP/Armor is what you compare your damage rating to and it's pretty scary seeing you would basically one hit yourself. Player damage doesn't have to scale as much as it does now, rather keep t...
by Kirinyale
Tue Nov 04, 2014 4:04 pm
Forum: Gameplay Hints
Topic: Deciphering the language and the cipher puzzle logic?
Replies: 11
Views: 46443

Re: Deciphering the language and the cipher puzzle logic?

I actually solved that first sign riddle myself without any hints. Just stopped to think for a while. Grimrock devs don't just put signs because they can. So it must mean something. Now, what exactly might it mean? Then, seeing as the game mechanics are not too abundant with possible actions, and th...
by Kirinyale
Tue Nov 04, 2014 8:54 am
Forum: Grimrock 2 Discussion
Topic: Suggestion: Secrets per map
Replies: 6
Views: 7503

Re: Suggestion: Secrets per map

Knowing that there's 77 secrets total in the whole game world consisting of 30+ locations is nowhere near knowing that there's 1/2 more secrets in this specific location, especially if you remember that any small "basement" area is counted as a separate location by the game. The first at l...
by Kirinyale
Mon Nov 03, 2014 11:18 pm
Forum: Grimrock 2 Discussion
Topic: Suggestion: Secrets per map
Replies: 6
Views: 7503

Re: Suggestion: Secrets per map

I finished with 73/77 secrets and 10/11 treasures (really wanted to find the rest myself, but eventually gave up and looked them up on the internet)... and still I'm against it. :) At least as a "core" feature. If some people want it, they can have it as an option, but personally, I think ...
by Kirinyale
Mon Nov 03, 2014 10:50 pm
Forum: Grimrock 2 Discussion
Topic: Grimrock 2 Update 2.1.13
Replies: 48
Views: 54283

Re: Grimrock 2 Update 2.1.13

Aha, looks like it's been reported there just a little bit before me. :)
by Kirinyale
Mon Nov 03, 2014 6:52 pm
Forum: Grimrock 2 Discussion
Topic: Grimrock 2 Update 2.1.13
Replies: 48
Views: 54283

Re: Grimrock 2 Update 2.1.13

BTW, is there a bug thread to post new findings? Just recalled one thing I've seen (pretty minor, but still definitely a bug): broken arm does not prevent a 5-level thrower from throwing with both arms, including the broken one. :) It just makes you click the second (healthy) arm to attack, but resu...