Search found 28 matches
- Wed Nov 12, 2014 11:26 am
- Forum: Grimrock 2 Discussion
- Topic: Book translation [spoilers]
- Replies: 5
- Views: 8080
Re: Book translation [spoilers]
I've seen a thread on steam forums with translation of at least one page. Here it is (see the comment below picture): http://steamcommunity.com//sharedfiles/filedetails/?id=329982617 One problem is that most of the thread where it came up (even the thread name) might be a huge spoiler even for peopl...
- Fri Nov 07, 2014 12:35 pm
- Forum: Grimrock 2 Discussion
- Topic: Confroller for Grimrock 1 and 2 (pad PSX PS2 PS3 Xbox)
- Replies: 2
- Views: 4318
Re: Confroller for Grimrock 1 and 2 (pad PSX PS2 PS3 Xbox)
What about clicking secret buttons at exact position on the screen?
- Thu Nov 06, 2014 11:47 am
- Forum: Grimrock 2 Discussion
- Topic: Feedback
- Replies: 17
- Views: 21380
Re: Feedback
Shame on me, I don't even have my MSX anymore
- Thu Nov 06, 2014 10:40 am
- Forum: Grimrock 2 Discussion
- Topic: Feedback
- Replies: 17
- Views: 21380
Re: Feedback
So... should I get Amiga now if I want to play LoG3?
- Wed Nov 05, 2014 11:44 am
- Forum: Grimrock 2 Discussion
- Topic: Some wishes for the future
- Replies: 14
- Views: 13984
Re: Some wishes for the future
Player and enemy HP could also be comparable. Right now it seems like the enemies have 10x the HP. Your own HP/Armor is what you compare your damage rating to and it's pretty scary seeing you would basically one hit yourself. Player damage doesn't have to scale as much as it does now, rather keep t...
- Tue Nov 04, 2014 4:04 pm
- Forum: Gameplay Hints
- Topic: Deciphering the language and the cipher puzzle logic?
- Replies: 11
- Views: 46443
Re: Deciphering the language and the cipher puzzle logic?
I actually solved that first sign riddle myself without any hints. Just stopped to think for a while. Grimrock devs don't just put signs because they can. So it must mean something. Now, what exactly might it mean? Then, seeing as the game mechanics are not too abundant with possible actions, and th...
- Tue Nov 04, 2014 8:54 am
- Forum: Grimrock 2 Discussion
- Topic: Suggestion: Secrets per map
- Replies: 6
- Views: 7503
Re: Suggestion: Secrets per map
Knowing that there's 77 secrets total in the whole game world consisting of 30+ locations is nowhere near knowing that there's 1/2 more secrets in this specific location, especially if you remember that any small "basement" area is counted as a separate location by the game. The first at l...
- Mon Nov 03, 2014 11:18 pm
- Forum: Grimrock 2 Discussion
- Topic: Suggestion: Secrets per map
- Replies: 6
- Views: 7503
Re: Suggestion: Secrets per map
I finished with 73/77 secrets and 10/11 treasures (really wanted to find the rest myself, but eventually gave up and looked them up on the internet)... and still I'm against it. :) At least as a "core" feature. If some people want it, they can have it as an option, but personally, I think ...
- Mon Nov 03, 2014 10:50 pm
- Forum: Grimrock 2 Discussion
- Topic: Grimrock 2 Update 2.1.13
- Replies: 48
- Views: 54283
Re: Grimrock 2 Update 2.1.13
Aha, looks like it's been reported there just a little bit before me.
- Mon Nov 03, 2014 6:52 pm
- Forum: Grimrock 2 Discussion
- Topic: Grimrock 2 Update 2.1.13
- Replies: 48
- Views: 54283
Re: Grimrock 2 Update 2.1.13
BTW, is there a bug thread to post new findings? Just recalled one thing I've seen (pretty minor, but still definitely a bug): broken arm does not prevent a 5-level thrower from throwing with both arms, including the broken one. :) It just makes you click the second (healthy) arm to attack, but resu...