Search found 19 matches

by Vosla
Sat Sep 08, 2012 6:47 pm
Forum: Modding
Topic: Dungeon Editor Progress
Replies: 924
Views: 778437

Re: Dungeon Editor Progress

Patience, yound Padawan! ;)
by Vosla
Sat Sep 01, 2012 6:32 pm
Forum: Modding
Topic: Dungeon Editor Progress
Replies: 924
Views: 778437

Re: Dungeon Editor Progress

Wow! The sequencer was really fun.
Especially when the monsters hit the floor. :mrgreen:
by Vosla
Sun Aug 26, 2012 2:31 pm
Forum: Modding
Topic: Always on Freelook
Replies: 4
Views: 5648

Re: Always on Freelook

How do you pick up items then or pressing buttons on the wall, etc. - using the interface without a free mouse cursor ? Just wondering if i missed other options.
by Vosla
Mon Aug 20, 2012 8:36 pm
Forum: Creative Corner
Topic: Synchronized Movement Explained *spoilers*
Replies: 10
Views: 17154

Re: Synchronized Movement Explained *spoilers*

Found this today. Awesome funny picture! :mrgreen:
by Vosla
Mon Aug 20, 2012 8:31 pm
Forum: Creative Corner
Topic: Fan art from my girlfriend's daughter.
Replies: 12
Views: 20886

Re: Fan art from my girlfriend's daughter.

DJK wrote:
im 13 and tbh i couldnt draw better
:shock:
All a question of training and interest. Maybe a little talent to get a head start.
by Vosla
Fri Aug 17, 2012 12:52 am
Forum: Modding
Topic: Dungeon Editor Progress
Replies: 924
Views: 778437

Re: Dungeon Editor Progress

I don't anticipate this to be a problem and is most likely included in the editor a long time ago but just to be sure... you will be able to "path" mobs right ? as in tell them to move from tile A to B and back.. or have a mob move from point A to B, wait 20 seconds on tile B, then move t...
by Vosla
Mon Aug 13, 2012 11:25 pm
Forum: Modding
Topic: about the usage terms
Replies: 11
Views: 11335

Re: about the usage terms

I see this "retroactive" thing more in the light of this game being distributed around the globe with no real international law to protect the game and the people behind it. So if a situation arises anywhere, the usage terms could be "better worded" to encompass unfortunate situa...
by Vosla
Mon Aug 13, 2012 7:57 pm
Forum: Modding
Topic: Dungeon Editor Progress
Replies: 924
Views: 778437

Re: Dungeon Editor Progress

I can smell it !!
... wait a moment... No, that are the cows of my neighbour.
by Vosla
Sun Aug 05, 2012 5:01 pm
Forum: Modding
Topic: Dungeon Editor Progress
Replies: 924
Views: 778437

Re: Dungeon Editor Progress

Great news! I really like the idea of adding new monsters!

All hail the Snail King!
by Vosla
Mon Jul 30, 2012 10:34 pm
Forum: Modding
Topic: Dungeon Editor Progress
Replies: 924
Views: 778437

Re: Dungeon Editor Progress

When i wrote about the horrors of alpha & beta testing, i aimed at people of average and below patience, endurance and maybe a good lack of general understanding. It was not aimed at the dedicated individuals in this forum. But most gamers are not part of the latter - today, they are normally an...