https://www.grimrock.net/forum/viewtopi ... 02#p126202
Search found 896 matches
- Sun Nov 10, 2024 7:16 pm
- Forum: Custom Dungeons
- Topic: Seven Crystal Of Arboreria - LoG2 mod - WIP
- Replies: 17
- Views: 1535
- Sun Oct 27, 2024 10:42 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3189461
Re: Ask a simple question, get a simple answer
Isaac, the link you posted "works" (this link): https://www.grimrock.net/modding/grimrock-2-asset-pack/ The "Modding and Asset Usage Terms" link and the "Model and Animation File Formats" within that link work, but the "Download Grimrock 2 Asset Pack (250 MB)"...
- Sat Oct 12, 2024 5:18 pm
- Forum: Custom Dungeons
- Topic: [MOD] A Test of True Heroism Lost Lands of Lemuria v1.9
- Replies: 12
- Views: 1907
Re: [MOD] A Test of True Heroism Lost Lands of Lemuria v1.9
I tried to use the "img" tag to show images but it doesn't work, or i don't know how to use it ^^', sorry, i've just inserted the links to images, thank you again for your patience ^^ The "img" tag needs the .jpg link [img]https://i.ibb.co/HgDJpQV/hall1.jpg[/img] This example do...
- Fri Sep 27, 2024 2:34 pm
- Forum: Custom Dungeons
- Topic: Seven Crystal Of Arboreria - LoG2 mod - WIP
- Replies: 17
- Views: 1535
Re: Seven Crystal Of Arboreria - LoG2 mod - WIP
I've changed the thread title, hope you don't mind
- Sat Sep 21, 2024 9:20 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3189461
Re: Ask a simple question, get a simple answer
You can list an entity's components with GameObject:componentIterator()
https://github.com/JKos/log2doc/wiki/Ob ... gameobject
- Fri Jun 28, 2024 10:13 pm
- Forum: Modding
- Topic: Global functions?
- Replies: 1
- Views: 516
Re: Global functions?
Global functions? That's your question? You want to make global functions? You want to know what are the global functions that the scripting system has? Can you be more specific? Why be specific when you can just post two words, and let other people figure out what you might mean? I suspect he does...
- Sat Nov 25, 2023 10:42 am
- Forum: Grimrock 1 Discussion
- Topic: I hope the fan base is still alive...
- Replies: 16
- Views: 5504
- Fri Sep 29, 2023 2:06 am
- Forum: Mod Creation
- Topic: cinematic in LoG2 ?
- Replies: 24
- Views: 25016
Re: cinematic in LoG2 ?
There was a grim 2 site I could get to (www.grimrock.net/modding) that had some command line examples to use when creating a .ivf file with ffmpeg but it is no linger available. This command line showed some resolution and other settings. I believe the web page also explained how to use the .ivf fi...
- Mon May 29, 2023 9:41 pm
- Forum: Grimrock 2 Discussion
- Topic: How to find a dropped item
- Replies: 3
- Views: 3367
Re: How to find a dropped item
Is there a console command or script that can give me the location of the item? Perhaps in coordinates form or some such? Even if I have to run it once in each of the map locations, that would be better than searching every square in the game. for i = 1, Dungeon.getMaxLevels() do for entity in Dung...
- Sun Apr 23, 2023 7:05 pm
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 571
- Views: 467168
Re: Journey to Justice
Hello all, can anybody help me as I am stuck in journey to justice at the gate where a message reads: Call the pass but like the ones who have the manners to leave, Oskarsson? I'm at the residence of the northern king. Please use the existing J2J thread for questions: http://www.grimrock.net/forum/...