Search found 4 matches
- Sun Apr 22, 2012 11:31 am
- Forum: Gameplay Hints
- Topic: Some puzzles are **** like The Pillared Hallway !
- Replies: 30
- Views: 118946
Re: Some puzzles are **** like The Pillared Hallway !
I stuck on level 6 Mage's Entrance, and the pits closed by switches irritated me so much that I just dropped this game, because this was not funny any more. This is stupid, characters are movoing and rotating too slow to get there fast enought. Then don't rotate, but sidestep. The sequence of the p...
- Sun Apr 22, 2012 11:15 am
- Forum: Grimrock 1 Discussion
- Topic: [Spoilers] Last level not fun.
- Replies: 66
- Views: 56800
Re: [Spoilers] Last level not fun.
One of Toorum's notes does poke fun at the fact that it's all one elaborate puzzle but it's probably best not to question why everything works so well, rather than try to come up with some kind of story to back it up. The goromorgs made it a challenge so that anyone getting to the end would have th...
- Sun Apr 22, 2012 11:00 am
- Forum: Grimrock 1 Discussion
- Topic: Man I am so FULL I cannot walk [SUGGESTION]
- Replies: 57
- Views: 54239
Re: Man I am so FULL I cannot walk [SUGGESTION]
While I disagree with the OP's suggestions - good though they are of course! :) [perhaps a magic safe that can store just one heavy item would be an idea] - I do think that some of the items in the game are slightly too heavy - I think some of the tiny items such as the potion ingredients/keys/scro...
- Sat Apr 21, 2012 6:07 am
- Forum: Grimrock 1 Discussion
- Topic: [Spoilers] Last level not fun.
- Replies: 66
- Views: 56800
Re: [Spoilers] Last level not fun.
What most irked me, is the randomness in the final battle. Not only because of the randomly spawning monsters, but also because of their random movement patterns and the inherent randomness of melee attacks. I sometimes, if I didn't take care and even if I did at times was closed in by monsters and ...