Search found 4 matches
- Tue Apr 17, 2012 10:03 am
- Forum: Grimrock 1 Discussion
- Topic: "Backwards-compatible" Vitality
- Replies: 140
- Views: 139654
Re: "Backwards-compatible" Vitality
Holy cow dbagger you need to take your own advice. We'll level up our characters how we like, and you're forever welcome to do the same. We all obviously have a difference of opinion, why don't you let us express it? Would you agree that if you had two characters with the exact same statistics but o...
- Tue Apr 17, 2012 5:31 am
- Forum: Grimrock 1 Discussion
- Topic: How does the experience system work in this game [Solved]
- Replies: 26
- Views: 24561
Re: How does the experience system work in this game [Solved
Honestly, the system just seems broken to me.
Your character can MISS an attack, and only get 1/2 XP.
I really hate the pack of mobs scenario, I think "Get AoE or lose out on EXP!" is a terrible game mechanic/solution.
Your character can MISS an attack, and only get 1/2 XP.
I really hate the pack of mobs scenario, I think "Get AoE or lose out on EXP!" is a terrible game mechanic/solution.
- Tue Apr 17, 2012 5:22 am
- Forum: Grimrock 1 Discussion
- Topic: Exp system feedback
- Replies: 11
- Views: 10548
Re: Exp system feedback
I agree with you. I am not sure if EXP is a completely limited resource or if I just haven't made it to that point yet, but this is always one of the most annoying parts of games like this. Not only do you have puzzles, but you need to make sure you "collect" all of the EXP from the monste...
- Tue Apr 17, 2012 5:12 am
- Forum: Grimrock 1 Discussion
- Topic: "Backwards-compatible" Vitality
- Replies: 140
- Views: 139654
Re: "Backwards-compatible" Vitality
I have no idea how anybody can argue that this is actually a good mechanic. I saw somebody (attempt) to use similar logic to describe the character a certain person would prefer. Dexterity. Every two points of Dexterity gives you a chance to get some extra To Hit every level up. Strength. Every two ...