Search found 5 matches

by Digitalforces
Thu Apr 19, 2012 12:58 pm
Forum: Modding
Topic: Adding scope to the level editor? New meshes/textures/etc..
Replies: 13
Views: 17064

Re: Adding scope to the level editor? New meshes/textures/e

I would join too. Which kind of 3D-software you are using? I'm using Cinema 4D to create my animations.
Somewhere in the Blog i've read the AH guys used Softimage. It would be a greater challenge for me to learn to use Softimage then to beat the first Spiders :shock:
by Digitalforces
Wed Apr 18, 2012 9:20 pm
Forum: Modding
Topic: Adding scope to the level editor? New meshes/textures/etc..
Replies: 13
Views: 17064

Re: Adding scope to the level editor? New meshes/textures/e

Yesss... Grimrock in space! Change the dungeon into an old space-station, keys to keycards, the healing stones into recreation chambers and so on. I would love to create something like system shock (1) with this editor.
by Digitalforces
Wed Apr 18, 2012 10:09 am
Forum: Modding
Topic: Adding scope to the level editor? New meshes/textures/etc..
Replies: 13
Views: 17064

Re: Adding scope to the level editor? New meshes/textures/e

+1 for own meshes/monster/graphic
by Digitalforces
Tue Apr 17, 2012 12:57 pm
Forum: Grimrock 1 Discussion
Topic: Average Age ...
Replies: 199
Views: 162384

Re: Average Age ...

I'm 38.
by Digitalforces
Mon Apr 16, 2012 10:47 pm
Forum: Grimrock 1 Discussion
Topic: Mac user with worries?
Replies: 9
Views: 7887

Re: Mac user with worries?

I also play LoG via Wine on a Mac. But if there is a Mac-Version available in the future, i will buy it one more time. Im am very interested in the editor an i think that could be a little bit difficult under wine.