Search found 12 matches
- Thu Apr 19, 2012 8:02 pm
- Forum: Grimrock 1 Discussion
- Topic: "Backwards-compatible" Vitality
- Replies: 140
- Views: 139657
Re: "Backwards-compatible" Vitality
That something is the way it's designed doesn't mean it's not an exploit. It's often the case that a system as designed turns out to have unintended effects. Pretty sure "move all these items to each character in turn" is not what they were looking for. If it was unintended then they woul...
- Thu Apr 19, 2012 7:41 pm
- Forum: Grimrock 1 Discussion
- Topic: "Backwards-compatible" Vitality
- Replies: 140
- Views: 139657
Re: "Backwards-compatible" Vitality
That something is the way it's designed doesn't mean it's not an exploit. It's often the case that a system as designed turns out to have unintended effects. Pretty sure "move all these items to each character in turn" is not what they were looking for. If it was unintended then they woul...
- Thu Apr 19, 2012 7:38 pm
- Forum: Grimrock 1 Discussion
- Topic: "Backwards-compatible" Vitality
- Replies: 140
- Views: 139657
Re: "Backwards-compatible" Vitality
Except that the amount of +resist isn't linear. So +2 vitality has different resistance effects if your vitality was 10 before than if it was 15 before. It's not a new problem, and it's well-understood. You know what effect Vitality would have on health. Say it's effectively +1 health per level ove...
- Thu Apr 19, 2012 7:22 pm
- Forum: Grimrock 1 Discussion
- Topic: "Backwards-compatible" Vitality
- Replies: 140
- Views: 139657
Re: "Backwards-compatible" Vitality
Except that the amount of +resist isn't linear. So +2 vitality has different resistance effects if your vitality was 10 before than if it was 15 before. It's not a new problem, and it's well-understood. You know what effect Vitality would have on health. Say it's effectively +1 health per level ove...
- Thu Apr 19, 2012 7:05 pm
- Forum: Grimrock 1 Discussion
- Topic: "Backwards-compatible" Vitality
- Replies: 140
- Views: 139657
Re: "Backwards-compatible" Vitality
I presume by fixed he means 'vitality contributes to health while wearing but not to health gained on levelling' Then there would have to be a completely new secondary calculation for Vitality because currently the only time Vitality gives health other than on level up is at level 1. They would als...
- Thu Apr 19, 2012 6:34 pm
- Forum: Grimrock 1 Discussion
- Topic: "Backwards-compatible" Vitality
- Replies: 140
- Views: 139657
Re: "Backwards-compatible" Vitality
Imagine that you have an item which grants +5 vitality, and that you pay attention to XP and move that item around. You will gain health as though everyone in your party had 5 more vitality. IMO, this an exploit that should be fixed and is completely separate from whether or not you believe HP shou...
- Thu Apr 19, 2012 4:03 pm
- Forum: Grimrock 1 Discussion
- Topic: What would you like to see added?
- Replies: 115
- Views: 93424
Re: What would you like to see added?
Being able to use potions from either right or left hand slots by right clicking them instead of only being usable in the inventory screen.
- Wed Apr 18, 2012 5:46 pm
- Forum: Grimrock 1 Discussion
- Topic: Why is there No Quiver?
- Replies: 68
- Views: 58106
Re: Why is there No Quiver?
Implementing a Quiver doesn't seem that important to me. Just use one of the many sacks or boxes to hold ammunition and projectiles if you want to. All a quiver would be is just a different image for a bag that would only hold a specific type of item.
- Wed Apr 18, 2012 5:12 pm
- Forum: Grimrock 1 Discussion
- Topic: "Backwards-compatible" Vitality
- Replies: 140
- Views: 139657
Re: "Backwards-compatible" Vitality
Vitality and Willpower as implemented in LoG is flawed. Instead of being a level-up modifier (+(VIT/2 -10) * 1HP on level up) Vitality should give a health bonus based on a level multiplier ((VIT/2-10) *LEVEL)+((VIT-10) *2.5)) rounded down. As it is now you can give items with bonuses to vitality an...
- Tue Apr 17, 2012 12:09 am
- Forum: Modding
- Topic: Steam Workshop
- Replies: 8
- Views: 12304
Re: Steam Workshop
Doing this probably wouldn't be productive since LoG isn't a steamworks game and doesn't even come with a Steam registration key if you buy it from GoG.