Search found 10 matches

by spoilspot
Wed May 02, 2012 10:41 pm
Forum: Modding
Topic: spider mod pls :)
Replies: 77
Views: 82111

Re: spider mod pls :)

Arska wrote:Has someone already tested if this works with the 1.1.4 patch as well?
It worked the same after the patch too.

Cheers
/L
by spoilspot
Wed Apr 25, 2012 11:04 pm
Forum: Modding
Topic: spider mod pls :)
Replies: 77
Views: 82111

Re: spider mod pls :)

and here's the error i get http://i.imgur.com/GPMUW.png I think you have started the python executable instead of the windows command prompt. Try running (press windows+r) "cmd.exe". This should start a windows command prompt. In that you write the following commands: c: cd \python27 .\py...
by spoilspot
Sat Apr 21, 2012 11:55 am
Forum: Modding
Topic: spider mod pls :)
Replies: 77
Views: 82111

Re: spider mod pls :)

This really isn't a solution, as it is removing a core enemy from the game. No other enemy can poision you, thus making them a neccessary evil. Absolutely agree. Changing the model to something less spidery while keeping their behavior and difficulty the same, would be preferable. I look forward to...
by spoilspot
Fri Apr 20, 2012 7:32 pm
Forum: Modding
Topic: spider mod pls :)
Replies: 77
Views: 82111

Re: spider mod pls :)

I would like a mod that replaces all the monsters with spiders, plz With a little programming skill, and a list of monsters, you should be able to adapt the script. The monsters you might want to search for are: green_slime warden shrakk_torr scavenger_swarm scavenger ice_lizard crab uggardian tent...
by spoilspot
Thu Apr 19, 2012 7:40 pm
Forum: Modding
Topic: spider mod pls :)
Replies: 77
Views: 82111

Re: spider mod pls :)

With regards to the modding here, if updates were rolled out, we'd have to re-patch and start the game again to avoid spiders, wouldn't we? Only the devs can say for sure what a game update will do. If my intuition is right, the green slimes are now in the savegame, so changing the dungeon levels i...
by spoilspot
Wed Apr 18, 2012 7:38 pm
Forum: Modding
Topic: spider mod pls :)
Replies: 77
Views: 82111

Re: spider mod pls :)

i started the game without "assets " now when i added it in middle of game i entered the dunegon level 3 , the whole level is empty :D , do i have to start new game , ro i just frogot something to copy ? You should probably start a new game after you copy the assets folder to the Grimrock...
by spoilspot
Wed Apr 18, 2012 6:22 pm
Forum: Modding
Topic: spider mod pls :)
Replies: 77
Views: 82111

Re: spider mod pls :)

Then copy the grimrock.dat file to the python main directory along with the unspider.py ... If you did it right you will see : Spider remover for Legend of Grimrock Making backup of grimrock.dat file .... done. Removing spiders from level 1...13 Once it is completed copy the grimrock.dat file back ...
by spoilspot
Tue Apr 17, 2012 10:50 pm
Forum: Modding
Topic: spider mod pls :)
Replies: 77
Views: 82111

Re: spider mod pls :)

I have, I hope, made a no-spider modification script that - extracts the level files - removes spiders from them and replaces them by something else (green_slime[1] is the default, but that can be changed) - makes the game use the extracted files instead of the ones in grimrock.dat The script is a p...
by spoilspot
Sun Apr 15, 2012 2:16 pm
Forum: Modding
Topic: Reverse engineering (was:Temporary modding) thread
Replies: 100
Views: 123544

Re: Temporary modding thread

Can't you read them with a simple text editor? I'm using sublime text and I was able to read level01.lua just fine.[/quote] I've tried Sublime text as well, and I can change "spider" to "blob" - it just doesn't work (cannot load malformed bytecode). I also tried changing the prec...
by spoilspot
Sat Apr 14, 2012 2:58 pm
Forum: Modding
Topic: Reverse engineering (was:Temporary modding) thread
Replies: 100
Views: 123544

Re: Temporary modding thread

I replaced all the snails with spiders in level 1. Went and got something to eat. Started a new game and nearly gave myself a heart attack. :lol: Yey! Now, if you could do the opposite, and make an explanation on how to do it, a lot of arachnophobes will be happy :) (I'm trying to figure out how to...