viewtopic.php?f=12&t=1341
it happens if you go backward or strafe left/right
Search found 88 matches
- Fri Apr 27, 2012 11:31 pm
- Forum: Support and Tech Discussion
- Topic: Killing myself with spells
- Replies: 6
- Views: 6408
- Sat Apr 21, 2012 5:36 pm
- Forum: Grimrock 1 Discussion
- Topic: Why Not Bring a Mage?
- Replies: 68
- Views: 67809
Re: Why Not Bring a Mage?
beat the game with 2 mages on hardmode oldschool 1379 spells cast.
16 Fire/ 24 Ice/ 22 Spellcraft
and 27 Air / 13 Earth / 20 Spellcraft
and yes earth is not very good. Fireball is to expensive, but ice and lightning bold are very powerfull.
16 Fire/ 24 Ice/ 22 Spellcraft
and 27 Air / 13 Earth / 20 Spellcraft
and yes earth is not very good. Fireball is to expensive, but ice and lightning bold are very powerfull.
- Sat Apr 21, 2012 4:36 pm
- Forum: Grimrock 1 Discussion
- Topic: [Spoilers] Last level not fun.
- Replies: 66
- Views: 56748
Re: [Spoilers] Last level not fun.
Endboss is a big design error. Maybe one of the worst i ever played. I like Grimrock, but to create a endfight with endless spawning enemies is no good fight. the idea with the cube is great, the first time i saw this thing i thought "WTF". after chasing around i realise that i can not hur...
- Sat Apr 14, 2012 8:54 pm
- Forum: Gameplay Hints
- Topic: Level 7 Iron Door...
- Replies: 15
- Views: 17792
Re: Level 7 Iron Door...
the sequence is always the same. Always go back to the middle, and maybe reduce graphic options.
- Sat Apr 14, 2012 8:47 pm
- Forum: Grimrock 1 Discussion
- Topic: Options for Frustration Reduction and Age/Ability Fairness
- Replies: 113
- Views: 73869
Re: Options for Frustration Reduction and Age/Ability Fairne
What dungeon crawler would you recommend for people with slightly slower reactions? This sub-genre isn't that popular any more you know! (May change after LoG of course) . none. i think the should play a round based RPG. i do not unterstand, why people always want to change a game so it does 100% f...
- Sat Apr 14, 2012 7:37 pm
- Forum: Gameplay Hints
- Topic: Level 6 help - fire knights keep coming back
- Replies: 9
- Views: 9689
Re: Level 6 help - fire knights keep coming back
everything respawns in Level 6 (without the oger). after coming back, there were about 20 Snails in die Mainroom
- Sat Apr 14, 2012 7:31 pm
- Forum: Gameplay Hints
- Topic: Item placement-puzzle in level 9
- Replies: 13
- Views: 14034
Re: Item placement-puzzle in level 9
an arrow? i'm not playing with a rogue with a bow or crossbow -f*ck-
i never picked those items up .. o god, i do not want to go back thru the raptors *gnah*
i never picked those items up .. o god, i do not want to go back thru the raptors *gnah*
- Sat Apr 14, 2012 7:09 pm
- Forum: Support and Tech Discussion
- Topic: Bug *running into own spells*
- Replies: 6
- Views: 6963
Bug *running into own spells*
going backward, or strafing left/right and simultaneously casting a spell, often hits my own party.
- Sat Apr 14, 2012 9:20 am
- Forum: Gameplay Hints
- Topic: Level Seven Iron Gate
- Replies: 17
- Views: 14912
Re: Level Seven Iron Gate
simple. like you playing tennis, always go back to the middle.
And the sequence is always the same.
And the sequence is always the same.
- Sat Apr 14, 2012 8:40 am
- Forum: Grimrock 1 Discussion
- Topic: Boy this game gets hard quickly
- Replies: 8
- Views: 7387
Re: Boy this game gets hard quickly
Those three spiders weren't hard at all, and there's plenty of food if you're not wasting it. when you step the firsttime on that plate, you get sourrounded by the three spiders and on hard your done. The 2nd time, i quickly stepped two steps forward and the spiders where no problem. and those oger...