Search found 9 matches
- Tue Apr 17, 2012 4:57 pm
- Forum: Gameplay Hints
- Topic: My Character Creation Tips
- Replies: 34
- Views: 53128
Re: My Character Creation Tips
Is it better to play an unarmed rogue or warrior? Considering you only have 50~ skill points available. I've been debating that one myself. Considering my front line is warrior/rogue. My internal debate was that unarmed would be great on the warrior as 20 evasion would seriously enhance his moderat...
- Tue Apr 17, 2012 6:15 am
- Forum: Gameplay Hints
- Topic: My Character Creation Tips
- Replies: 34
- Views: 53128
Re: My Character Creation Tips
I just finished the game and barely hit level 13 before the boss.
I'm looking forward to replaying on hard as warrior and 3 rogues.
Also
I'm looking forward to replaying on hard as warrior and 3 rogues.
Also
SpoilerShow
Playing as Toorum, who is crazy fast and has great stats, too bad he's a party of one only
- Tue Apr 17, 2012 6:12 am
- Forum: Gameplay Hints
- Topic: To those who have completed the game. [Major spoilers]
- Replies: 82
- Views: 73413
Re: To those who have completed the game. [Major spoilers]
Awesome game!
btw
btw
SpoilerShow
I found Toorum's Remains on level 11 and brought them to a Life Stone which unlocked the achievement and secret character. I'll look forward to running it again as Toorum only (create a single character with his name after the achievement), he's really fast and has great stats!
- Tue Apr 17, 2012 6:04 am
- Forum: Gameplay Hints
- Topic: I needed help on character creation
- Replies: 7
- Views: 10072
Re: I needed help on character creation
I just finished the game with an evasion rogue, can I recommend not maxxing dex? I would instead split between str and vit to start. The evasion you get from dex is negilible compared to getting it from armor and 24 points in dodge. I think I had 88 evasion at the end and I started with 12 dex. She ...
- Sun Apr 15, 2012 5:00 pm
- Forum: Gameplay Hints
- Topic: My Character Creation Tips
- Replies: 34
- Views: 53128
Re: My Character Creation Tips
I completely agree with Skilled being the hands down, most valuable perk, and that every Minotaur needs it too to break that 50 mark. unless of course you use the +5 skill tome on them, which is what I had to do on my first play through. I have an over abundance of food on normal, I'm looking forwar...
- Sun Apr 15, 2012 5:30 am
- Forum: Gameplay Hints
- Topic: My Character Creation Tips
- Replies: 34
- Views: 53128
My Character Creation Tips
I love this game and am taking my sweet time with it, after a few restarts I just wanted to share some observational tips I've come across. Currently character level 8 on dungeon level 6. I'm finding weapon skill is much more important than stats, Weapon skill adds to your damage and accuracy somewh...
- Sat Apr 14, 2012 5:51 pm
- Forum: Grimrock 1 Discussion
- Topic: Things the devs didn't think through
- Replies: 110
- Views: 103028
Re: Things the devs didn't think through
I suspect there will be new dungeons or expansions/customs that will utilize higher levels and skill points
- Sat Apr 14, 2012 1:59 am
- Forum: Grimrock 1 Discussion
- Topic: Evasion vs protection?
- Replies: 6
- Views: 9174
Re: Evasion vs protection?
I haven't tested evasion yet, but I do know that's how the resists work, % reduction which caps at 100, and at 100 you are immune to that damage type. Since that mechanic is being used, it is plausible that evasion could follow it as well. Who knows, maybe protection is % reduction to physical damag...
- Sat Apr 14, 2012 1:36 am
- Forum: Grimrock 1 Discussion
- Topic: Min / Max / Mechanics Thread
- Replies: 7
- Views: 7979
Re: Min / Max / Mechanics Thread
I'd like to challenge the Vit +2 is better than +15 hp. From my testing, hp gain is your Vit bonus, which is +1 for every 2 Vit over 10 with 1d3 added per level-up. Which is unfortunate for me because it means many save/reloaded when it is leveling time to make sure I get mostly the +3 mods. To elab...