Search found 20 matches

by bkawcazn
Mon Apr 16, 2012 9:40 pm
Forum: Grimrock 1 Discussion
Topic: Should there be an option to enable static level-up?
Replies: 6
Views: 5246

Re: Should there be an option to enable static level-up?

I can only imagine how much of a difference this randomness could make after longer campaigns/dungeons are made with the dungeon editor and you can get to higher levels than the default dungeon. Less and less of a difference? Honestly the higher level you get the closer and closer your HP and mana ...
by bkawcazn
Mon Apr 16, 2012 9:30 pm
Forum: Grimrock 1 Discussion
Topic: I demand more!
Replies: 16
Views: 13321

Re: I demand more!

I hope future dungeons are released both for new 1st level parties and for importing higher level post-Grimrock parties.
by bkawcazn
Mon Apr 16, 2012 9:26 pm
Forum: Grimrock 1 Discussion
Topic: The Party of One [warning: latest posts may contain spoiler]
Replies: 97
Views: 90235

Re: The Party of One [warning: latest posts may contain spoi

Wow! This sounds really cool!

So, with regards to continuity...
SpoilerShow
Is this a flashback of what happened to Toorum the first time around? (no Toorum notes to be found, etc.) Or is it the same game as usual with all the same items and I'm thinking way too hard about this?
by bkawcazn
Mon Apr 16, 2012 9:09 pm
Forum: Gameplay Hints
Topic: Chekeroom help
Replies: 4
Views: 5273

Re: Chekeroom help

The reason I hate this puzzle and the reason I could never solve it is because it makes a 'reset' sound when you step back out the entrance to the checkered room. This makes a reasonable person think that the sequence of presses is important. But it isn't. That sound doesn't mean anything. It is ju...
by bkawcazn
Mon Apr 16, 2012 9:00 pm
Forum: Gameplay Hints
Topic: Strange request
Replies: 10
Views: 11728

Re: Strange request

This puzzle requires you to be very very fast. I thought it was the toughest timing sequence, much harder than catching all the white energy to open that iron door.
by bkawcazn
Mon Apr 16, 2012 8:57 pm
Forum: Gameplay Hints
Topic: Chekeroom help
Replies: 4
Views: 5273

Re: Chekeroom help

The reason I hate this puzzle and the reason I could never solve it is because it makes a 'reset' sound when you step back out the entrance to the checkered room. This makes a reasonable person think that the sequence of presses is important. But it isn't. That sound doesn't mean anything. It is jus...
by bkawcazn
Mon Apr 16, 2012 4:47 am
Forum: Grimrock 1 Discussion
Topic: Over Three hours and still can't get past it
Replies: 33
Views: 24769

Re: Over Three hours and still can't get past it

Dude just SKIP THE PUZZLE.

You don't have to do it.

Just go down to the next level. The stairs are right there.
by bkawcazn
Mon Apr 16, 2012 4:37 am
Forum: Modding
Topic: Reverse engineering (was:Temporary modding) thread
Replies: 100
Views: 113802

Re: Temporary modding thread

spoilspot wrote: Now I just need a source file for levels containing spiders.
SpoilerShow
As far as I can see it's levels 3, 6 and 8.
SpoilerShow
And level 13
by bkawcazn
Mon Apr 16, 2012 4:31 am
Forum: Grimrock 1 Discussion
Topic: DLC
Replies: 103
Views: 81721

Re: DLC

I would loooooove to see another dungeon for LoG!!
by bkawcazn
Sun Apr 15, 2012 5:23 am
Forum: Gameplay Hints
Topic: [SPOILER HEAVY] Feedbach.
Replies: 6
Views: 6645

Re: [SPOILER HEAVY] Feedbach.

I really wish there were more spells. It bugs me that every school gets 4 spells that are almost the same, and only air has an extra spell. I wish there were many more spells to discover. I agree that it would have been neat to meet someone at the end of the game but the final boss was still origina...