Can you give the specs of your System? That might help to identify the culprit.manderson wrote:No one can help me? I hate having purchased a game only to find out I can't play it.
Search found 10 matches
- Wed Apr 18, 2012 2:28 pm
- Forum: Support and Tech Discussion
- Topic: Report: runs on 13" Macbook Alu late 2008
- Replies: 8
- Views: 9192
Re: Report: runs on 13" Macbook Alu late 2008
- Wed Apr 18, 2012 10:52 am
- Forum: Grimrock 1 Discussion
- Topic: low quality/slow pc version possible?
- Replies: 5
- Views: 5671
Re: low quality/slow pc version possible?
From my experience with a low specs Macbook, the teleporters animation seems to eat up quite a lot processing power. Whenever I came near one, the speed dropped. So simplifying animations for torches and teleporters (and probably any other "particle"-animation) might allow for even lower h...
- Sat Apr 14, 2012 9:52 pm
- Forum: Gameplay Hints
- Topic: Level Seven Iron Gate
- Replies: 17
- Views: 14921
Re: Level Seven Iron Gate
Now this is something my old Macbook is definitely not up to even with lowest graphics settings. Will have to wait for another party whenever I get a newer machine. Not to sound inflammatory, but since when are Macbooks looked at as gaming rigs? They aren't. Never claimed the opposite. Nobody said ...
- Sat Apr 14, 2012 1:03 pm
- Forum: Gameplay Hints
- Topic: Level Seven Iron Gate
- Replies: 17
- Views: 14921
Re: Level Seven Iron Gate
Now this is something my old Macbook is definitely not up to even with lowest graphics settings. Will have to wait for another party whenever I get a newer machine.
- Sat Apr 14, 2012 9:34 am
- Forum: Grimrock 1 Discussion
- Topic: Are rogues useful?
- Replies: 31
- Views: 32780
Re: Are rogues useful?
I wondered the same. Not through the game yet, but I put quite some skill points into long range attack, which doesn't prove very useful up to now.
- Sat Apr 14, 2012 9:28 am
- Forum: Grimrock 1 Discussion
- Topic: Spider's last words
- Replies: 0
- Views: 2889
Spider's last words
Am I the only one to hear them as a squeaked "Excuse me" to the fellow spiders?
- Fri Apr 13, 2012 11:15 pm
- Forum: Support and Tech Discussion
- Topic: Report: runs on 13" Macbook Alu late 2008
- Replies: 8
- Views: 9192
Re: Report: runs on 13" Macbook Alu late 2008
For DirectX, see: viewtopic.php?f=12&t=1004&p=11503&hilit=directx#p11503
For MSVCP 1000, see: https://www.microsoft.com/download/en/d ... px?id=5555 (should be this one, forgot where I downloaded it)
For MSVCP 1000, see: https://www.microsoft.com/download/en/d ... px?id=5555 (should be this one, forgot where I downloaded it)
- Fri Apr 13, 2012 8:47 pm
- Forum: Support and Tech Discussion
- Topic: Feature Request: intuitive keys for char screens
- Replies: 3
- Views: 4050
Re: Feature Request: intuitive keys for char screens
Well, I mentioned it only, because I _did_ press i all the time to hide the inventory screen. Just because it's no single char RPG doens't mean it wouldn't be a useful addition for some folks.
EDIT: Thanks for pointing 1,2,3,4 out, this helps quite a bit.
EDIT: Thanks for pointing 1,2,3,4 out, this helps quite a bit.
- Fri Apr 13, 2012 6:29 pm
- Forum: Support and Tech Discussion
- Topic: Report: runs on 13" Macbook Alu late 2008
- Replies: 8
- Views: 9192
Report: runs on 13" Macbook Alu late 2008
I am very happy to be able to report, Grimrock runs fine on a good three year old Macbook 2.4GHz Intel Core 2 Duo / 4G Ram / NVIDIA GeForce 9400M 256 MB @ 1280 x 800 using Wineskin. Naturally, quality settings are low. It even helped me figure out my fan was dust filled, since performance would drop...
- Fri Apr 13, 2012 6:22 pm
- Forum: Support and Tech Discussion
- Topic: Feature Request: intuitive keys for char screens
- Replies: 3
- Views: 4050
Feature Request: intuitive keys for char screens
Great game, enjoy it a lot!
i = open / close inventory of last opened character
c = open / close character stats screen
m = map
just a proposal, key bindings are configurable
Tell me if it's just an oversight on my side.
i = open / close inventory of last opened character
c = open / close character stats screen
m = map
just a proposal, key bindings are configurable
Tell me if it's just an oversight on my side.