Search found 187 matches

by Whisper
Mon Apr 16, 2012 11:38 pm
Forum: Grimrock 1 Discussion
Topic: Regarding DEX.
Replies: 34
Views: 24042

Re: Regarding DEX.

Do different classes get different mods from stats, or does it just affect them differently because of their skills? Stats work exactly same for every class. Its just for each class and each build of said class - some stats (i.e. benefits from stat increase) are more important and for some classes ...
by Whisper
Mon Apr 16, 2012 11:36 pm
Forum: Grimrock 1 Discussion
Topic: Regarding DEX.
Replies: 34
Views: 24042

Re: Regarding DEX.

@Whisper Can you possibly stop posting annoying and pointless things. You're borderline trolling with the near pointlessness of trying to pick my posts apart with things I've pretty much already stated anyway. Accusing me on borderline trolling instead of answering my post, that i made sure is reas...
by Whisper
Mon Apr 16, 2012 11:21 pm
Forum: Grimrock 1 Discussion
Topic: Regarding DEX.
Replies: 34
Views: 24042

Re: Regarding DEX.

As I've said, Dexterity has no effect on ranged attacks at all Vitality also have no effect at ranged attacks at all. Same as Willpower! most people are use to dexterity being the ranged attack stat Same as they are used to fireball doing 1d6/level damage, 10d6 max. Dexterity is melee evasion and m...
by Whisper
Mon Apr 16, 2012 11:09 pm
Forum: Grimrock 1 Discussion
Topic: Regarding DEX.
Replies: 34
Views: 24042

Re: Regarding DEX.

Still curious as to what the dex implementation that's being discussed is. What is it doing? What did you expect it to do? Why is this better? People who never hold bow in their hands (otherwise they would have known how much Strenght is important for kinetic power of arrow), discuss how Dexterity ...
by Whisper
Mon Apr 16, 2012 11:04 pm
Forum: Grimrock 1 Discussion
Topic: Regarding DEX.
Replies: 34
Views: 24042

Re: Regarding DEX.

Edit: that "realism" sentence was useless, we are talking about realistic mechanics not realistic worlds. If mechanics would be realistic - their would be 1) no magic 2) would take much more factors in bow damage not just one stat. Also wind blowing, distance, material of arrows, humidity...
by Whisper
Mon Apr 16, 2012 10:55 pm
Forum: Grimrock 1 Discussion
Topic: Regarding DEX.
Replies: 34
Views: 24042

Re: Regarding DEX.

@Whisper Was there any point to your response? I have already noted that Rogues using Assassination, Daggers and Unarmed will still need Dexterity. Most people are use to Dexterity being used for Ranged Attacks, I was simply stating how it was different in this game; in my opinion strength makes mo...
by Whisper
Mon Apr 16, 2012 10:52 pm
Forum: Grimrock 1 Discussion
Topic: Regarding DEX.
Replies: 34
Views: 24042

Re: Regarding DEX.

None, in my opinion, (just finished the game with a missile specialist rogue) he doesn't need dexterity, he only needs strength to get a little bit more damage output and 50 points in missile skill (put the remaining into assassination for a strenght boost if you have any), he is in the backrow so ...
by Whisper
Mon Apr 16, 2012 10:49 pm
Forum: Grimrock 1 Discussion
Topic: Regarding DEX.
Replies: 34
Views: 24042

Re: Regarding DEX.

petri wrote:Cheers! :)
I would say that Dex is too powerful because Evasion is best stat for frontline and with high Dex character will have much better survival in melee then character with high Vitality&heavy armor.

p.s. Though somewhat balanced vs mages, where fighter have better time due to more hp.
by Whisper
Mon Apr 16, 2012 10:45 pm
Forum: Grimrock 1 Discussion
Topic: Regarding DEX.
Replies: 34
Views: 24042

Re: Regarding DEX.

Ranged attacks don't miss so what point does Dexterity have for a ranged rogue? Exception? That's 3 fighting schools out of 5 (other 2 being throwing and missile). Ranged attacks don't miss so what point does Dexterity have for a ranged rogue? Dexterity only affects evasion and melee accuracy which...
by Whisper
Mon Apr 16, 2012 8:12 pm
Forum: Grimrock 1 Discussion
Topic: I demand more!
Replies: 16
Views: 12761

Re: I demand more!

Sol_HSA wrote: I don't think it's much of a spoiler to say that there's a happy ending and you manage to escape. There'd be an outrage if the game ended by saying "rocks fall, everybody dies". =)
There are several endings?