Search found 9 matches
- Thu Jun 27, 2013 2:14 pm
- Forum: Grimrock 1 Discussion
- Topic: Problem with spiders, severe arachnophobia
- Replies: 64
- Views: 69511
Re: Problem with spiders, severe arachnophobia
i remember seeing a skyrim mod that replaced the spider skins with a spiderman skin and looked 10 times scarier than the original skin haha. i don't have arachnophobia (i actually think spiders are adorable) but that mod scared the crap out of me haha. Did you see the one that turned spirders into ...
- Thu Jun 27, 2013 2:10 pm
- Forum: Grimrock 1 Discussion
- Topic: Problem with spiders, severe arachnophobia
- Replies: 64
- Views: 69511
Re: Problem with spiders, severe arachnophobia
I play on a huge screen, and when the spiders lunge at me up close, they are about as large on my screen as I am in real life. I don't have any problems with real spiders, but these spiders have made me jump a few times when they surprised me. None of the other creatures in the game have that effec...
- Thu Jun 27, 2013 2:04 pm
- Forum: Grimrock 1 Discussion
- Topic: Problem with spiders, severe arachnophobia
- Replies: 64
- Views: 69511
Re: Problem with spiders, severe arachnophobia
I remember a while back I had some fear of spiders. so I decided to do something about it. I went online and for a couple of days learned all I could about them, looked up pictures of different kinds and what not, research info on different types of spiders using wikipedia. I feel like fear of spide...
- Thu Jun 27, 2013 1:52 pm
- Forum: Grimrock 1 Discussion
- Topic: Level 12 creepy
- Replies: 2
- Views: 5092
Re: Level 12 creepy
Ohh yeah, very creepy. didnt have a very pleasant feeling.
- Wed Dec 12, 2012 1:31 pm
- Forum: Modding
- Topic: [WIP] Cave Tunnel Wallset
- Replies: 8
- Views: 6879
Re: [WIP] Cave Tunnel Wallset
I don't envision secret buttons or even doors in this environment. Nice work, glad this could be useful for other projects. No doors make sense since in caves there usually isnt a standard door. But what about walls that raise up to reveal other passage ways? no buttons on the walls then? Also is i...
- Wed Dec 12, 2012 1:23 pm
- Forum: Modding
- Topic: Creating Custom Wallsets that are not rectangular
- Replies: 11
- Views: 9624
Re: Creating Custom Wallsets that are not rectangular
Sweet looks like a great start. so you cant put wall buttons or anything over the top of the decorative wall portion?
- Mon Dec 10, 2012 3:21 am
- Forum: Modding
- Topic: Creating Custom Wallsets that are not rectangular
- Replies: 11
- Views: 9624
Re: Creating Custom Wallsets that are not rectangular
I see, thank you for all the replies, both ideas are helpful even though I did mean a cave tunnel that is not square but round. It sound like I would have to put heavy decorations where the walls meet to give it that concave look. then items would possibly clip into the decorations you are saying? o...
- Sun Dec 09, 2012 12:06 pm
- Forum: Modding
- Topic: Creating Custom Wallsets that are not rectangular
- Replies: 11
- Views: 9624
Creating Custom Wallsets that are not rectangular
Im looking at the documentation for making a custom dungeon for a project Im working on and I was wondering if anyone knew if the LOG engine will work with wall sets that are circular in design. I want to make caves that are circular tunnels. And how hard is it to load custom wall sets into your cre...
- Fri Apr 13, 2012 10:06 am
- Forum: Grimrock 1 Discussion
- Topic: A game from the past.
- Replies: 0
- Views: 2866
A game from the past.
I just wanted to let the devleopers know that they did a great job on this game. Im an old gamer and I was around when the TI994a came out along with the TRS-80 where games like dungeons of daggorath and tunnels of doom were common place. This game brings you back to to thoes days with a fresh look....