Search found 9 matches

by trinsic
Thu Jun 27, 2013 2:14 pm
Forum: Grimrock 1 Discussion
Topic: Problem with spiders, severe arachnophobia
Replies: 64
Views: 69511

Re: Problem with spiders, severe arachnophobia

i remember seeing a skyrim mod that replaced the spider skins with a spiderman skin and looked 10 times scarier than the original skin haha. i don't have arachnophobia (i actually think spiders are adorable) but that mod scared the crap out of me haha. Did you see the one that turned spirders into ...
by trinsic
Thu Jun 27, 2013 2:10 pm
Forum: Grimrock 1 Discussion
Topic: Problem with spiders, severe arachnophobia
Replies: 64
Views: 69511

Re: Problem with spiders, severe arachnophobia

I play on a huge screen, and when the spiders lunge at me up close, they are about as large on my screen as I am in real life. I don't have any problems with real spiders, but these spiders have made me jump a few times when they surprised me. None of the other creatures in the game have that effec...
by trinsic
Thu Jun 27, 2013 2:04 pm
Forum: Grimrock 1 Discussion
Topic: Problem with spiders, severe arachnophobia
Replies: 64
Views: 69511

Re: Problem with spiders, severe arachnophobia

I remember a while back I had some fear of spiders. so I decided to do something about it. I went online and for a couple of days learned all I could about them, looked up pictures of different kinds and what not, research info on different types of spiders using wikipedia. I feel like fear of spide...
by trinsic
Thu Jun 27, 2013 1:52 pm
Forum: Grimrock 1 Discussion
Topic: Level 12 creepy
Replies: 2
Views: 5092

Re: Level 12 creepy

Ohh yeah, very creepy. didnt have a very pleasant feeling.
by trinsic
Wed Dec 12, 2012 1:31 pm
Forum: Modding
Topic: [WIP] Cave Tunnel Wallset
Replies: 8
Views: 6879

Re: [WIP] Cave Tunnel Wallset

I don't envision secret buttons or even doors in this environment. Nice work, glad this could be useful for other projects. No doors make sense since in caves there usually isnt a standard door. But what about walls that raise up to reveal other passage ways? no buttons on the walls then? Also is i...
by trinsic
Wed Dec 12, 2012 1:23 pm
Forum: Modding
Topic: Creating Custom Wallsets that are not rectangular
Replies: 11
Views: 9624

Re: Creating Custom Wallsets that are not rectangular

Sweet looks like a great start. so you cant put wall buttons or anything over the top of the decorative wall portion?
by trinsic
Mon Dec 10, 2012 3:21 am
Forum: Modding
Topic: Creating Custom Wallsets that are not rectangular
Replies: 11
Views: 9624

Re: Creating Custom Wallsets that are not rectangular

I see, thank you for all the replies, both ideas are helpful even though I did mean a cave tunnel that is not square but round. It sound like I would have to put heavy decorations where the walls meet to give it that concave look. then items would possibly clip into the decorations you are saying? o...
by trinsic
Sun Dec 09, 2012 12:06 pm
Forum: Modding
Topic: Creating Custom Wallsets that are not rectangular
Replies: 11
Views: 9624

Creating Custom Wallsets that are not rectangular

Im looking at the documentation for making a custom dungeon for a project Im working on and I was wondering if anyone knew if the LOG engine will work with wall sets that are circular in design. I want to make caves that are circular tunnels. And how hard is it to load custom wall sets into your cre...
by trinsic
Fri Apr 13, 2012 10:06 am
Forum: Grimrock 1 Discussion
Topic: A game from the past.
Replies: 0
Views: 2866

A game from the past.

I just wanted to let the devleopers know that they did a great job on this game. Im an old gamer and I was around when the TI994a came out along with the TRS-80 where games like dungeons of daggorath and tunnels of doom were common place. This game brings you back to to thoes days with a fresh look....