Search found 19 matches
- Wed Sep 12, 2012 7:36 pm
- Forum: Modding
- Topic: Dungeon Editor Public Beta
- Replies: 140
- Views: 114408
Re: Dungeon Editor Public Beta
Repeatable program bug.... 1. Activate Preview Mode 2. Press "F" to goto fullscreen mode. 3. Click Character Image 4. Click "BOOK" icon in upper right corner 5. Hit "ESC" (per book instructions) At this point you are returned to editor at this point and are shown a mess...
- Wed Sep 12, 2012 7:17 pm
- Forum: Modding
- Topic: Scripting Additions
- Replies: 9
- Views: 10910
Scripting Additions
I am already hard at work breaking your scripting stuff and trying various things out with them. I have a question though...We are able to addItems to various spots in the dungeons...alcoves, altars, and such but I find no way to, at least script wise remove items. Reason for this is the following.....
- Sat Sep 01, 2012 9:30 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822004
Re: Dungeon Editor Progress
That's the one major thing I see about this editor...live testing of your levels, you may make a mistake and find out it turns into something fantastic. No load, reload, fix, reload, try, fix, ...... ect. The game was great now the editor is going to be even better and when the community gets their ...
- Fri Aug 31, 2012 11:36 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822004
Re: Dungeon Editor Progress
I should report this post because I want to play with the monster boogie maker too....Ahhhhhhhhhhhhantti wrote:Here's something I made with the editor: http://www.youtube.com/watch?v=XsbmKPV_YDw
edit: e;fb
Very cool by the way
- Mon Aug 13, 2012 3:45 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822004
Re: Dungeon Editor Progress
Hmmm Yes... A Holy Cow level....They are healers until you hit one and then they become devil cows.
- Wed Jul 25, 2012 5:05 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822004
Re: Dungeon Editor Progress
Don't worry to much about that. That cottage probably has a 80' big screen, with AC and a DS3 connection for playing games on those cold nights......heheh
- Wed Jul 11, 2012 3:47 pm
- Forum: Grimrock 1 Discussion
- Topic: GOG.COM 50% discont
- Replies: 13
- Views: 12059
Dungeon Editor Progress
boy, this news sucks...GOG is selling LOG for half price $7.49. It used to be games stayed at full price for at least a year before they dropped a price like that. Hope the devs still get a good portion of that.
Ok looks like it was only for a short time.....good
Ok looks like it was only for a short time.....good
- Wed Jun 27, 2012 6:08 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822004
Re: Dungeon Editor Progress
Amazing....Thank you so much for the preview
- Thu Jun 21, 2012 5:09 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822004
Re: Dungeon Editor Progress
While Steam is good I think your program must be written with steamworks in mind so I think that will be a no go there. I don't know enough about nexus to say a absolutely. Though I would also suggest you look at curse. They have been set up for addon/mods and have the power to handle heavy stress (...
- Tue Jun 19, 2012 1:49 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 822004
Re: Dungeon Editor Progress
Thank you for the update and all the hard work Petri ! Yea!!! Woke up this morning and the list had shrunk dramatically.