Search found 19 matches
- Tue Jun 12, 2012 4:42 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 799551
Re: Dungeon Editor Progress
Yes!!! They live they live they live.... Thank you Petri for the update
- Mon Jun 11, 2012 11:43 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 799551
Re: Dungeon Editor Progress
ok guys get your pennies, nickles, dimes or what ever monetary system you use and send it in to the company. We will beat EA at their own game before they take us alive. Long live the revolution!!!!
- Mon Jun 11, 2012 3:53 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 799551
Re: Dungeon Editor Progress
I guess everyone is still on vacation...no updates to the blog, no updates to the editor.... sadness fills my soul with the lack of information, how am I suppose to survive without new information..ahh the life force is draining from me...hurry and feed me new info....hurry....
- Thu May 31, 2012 3:42 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 799551
Re: Dungeon Editor Progress
Ahh...at last, progress resumes tomorrow I hope. But I hope the staff got fully recharged and their Wife's/Girlfriends/Significant Others are happy to have had some 1 on 1 time with them.
- Wed May 16, 2012 2:55 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 799551
Re: Dungeon Editor Progress
AHHHHHHHHHHHHH!!!!!!!!!!!! What am I going to do for 2 weeks without editor updates..... Well...hmmm... ok I just play DM1,DM2,Dm3... again for the 43 time I guess. You all have a great little rest and get relaxed because I expect 3 times as much work from you when you get back (didn't think I was g...
- Sun May 13, 2012 3:34 am
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 799551
Re: Dungeon Editor Progress
While making all the torches go out is neat you have some other things to consider.... 1. What if a character is carrying a torch? 2. What if a light spell is active? 3. What if some other object casts light? trying to deactivate all of this is problematic unless the darkness spell could cancel the ...
- Sat May 12, 2012 5:51 am
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 799551
Re: Dungeon Editor Progress
Isaac: it's in the Friday update blog. Goto http://www.grimrock.net/blog/.
- Tue May 08, 2012 4:14 pm
- Forum: Modding
- Topic: Dungeon Editor Progress
- Replies: 924
- Views: 799551
Re: Dungeon Editor Progress
Any possibility of adding positioning to objects set to wall....(ie... upper left, upper middle, upper right, middle left, middle middle, middle right, lower left, lower middle, lower right). What I would like to see is something like a pair or torches in upper left and right with a alcove in the mi...
- Thu Apr 12, 2012 2:10 pm
- Forum: Gameplay Hints
- Topic: lvl 4 beast garden
- Replies: 1
- Views: 3691
lvl 4 beast garden
Ok I know I'm missing something stupid but I just can't get past the gate. I press the button and try to enter while the shock ball is flying but I'm to slow. Havent found anything to block the gate or receiving device to give me a longer time. What am I missing? Thanks in advance.