Search found 35 matches

by Arkhan
Fri Apr 13, 2012 7:33 am
Forum: Grimrock 1 Discussion
Topic: Really enjoying this great game!!!
Replies: 19
Views: 13546

Re: Really enjoying this great game!!!

I thought the game was inspired by more than just Dungeon Master. Though, Dungeon Master and EOTB both play similarly, however the setting of this game is more reminiscent of EOTB to me. The first game has you slammed under the town of Waterdeep, crying yourself to sleep basically. :D lol. There are...
by Arkhan
Fri Apr 13, 2012 7:02 am
Forum: Grimrock 1 Discussion
Topic: Really enjoying this great game!!!
Replies: 19
Views: 13546

Re: Really enjoying this great game!!!

I love this game. I flailed around and told like 15 people about it. We're into old style games and get kind of bored of the new western RPG stuff. It's proof that CRPGs from what, 20 or so years ago now, never should have ceased to exist. I hope this game brings back a proper Might and Magic game, ...
by Arkhan
Fri Apr 13, 2012 6:58 am
Forum: Grimrock 1 Discussion
Topic: The Blue Crystals do not make sense.....story wise.
Replies: 11
Views: 9304

Re: The Blue Crystals do not make sense.....story wise.

Those things would be remnants from the hundreds of people who died there and dropped there things on the spot. The monsters inhabiting the place sure would not care about eating a sword or a leather vest. Yeah. The snails know how to get past secret doors that have helmets inside sitting convenien...
by Arkhan
Fri Apr 13, 2012 6:41 am
Forum: Grimrock 1 Discussion
Topic: The Blue Crystals do not make sense.....story wise.
Replies: 11
Views: 9304

Re: The Blue Crystals do not make sense.....story wise.

This comment seems poorly thought out...

I mean, if they wanted this place to exist solely to kill someone, would it have torches, weapons laying everywhere, or more importantly, a possible exit? lol

It's kind of clear they didn't build the place, and just use its dangerousness to their advantage.
by Arkhan
Fri Apr 13, 2012 6:36 am
Forum: Grimrock 1 Discussion
Topic: Manually mapping - techniques?
Replies: 5
Views: 4724

Re: Manually mapping - techniques?

I always start in the center, and tape new pieces to sides that run out. If you tape it neatly, you can fold it all together like a game board when it is complete.
by Arkhan
Fri Apr 13, 2012 6:35 am
Forum: Grimrock 1 Discussion
Topic: How is LoG selling?
Replies: 42
Views: 34307

Re: How is LoG selling?

Yep. The good stuff has been few and far between. Big time publishers just push out junk like Skyrim because it's what sells. I would hardly call Skyrim junk, but I agree, I am looking forward to seeing more games like LoG. One thing I did not like about Skyrim is all the dungeons were well lit and...
by Arkhan
Fri Apr 13, 2012 3:28 am
Forum: Grimrock 1 Discussion
Topic: Post your party here!
Replies: 105
Views: 101607

Re: Post your party here!

w00tasaurus wrote:Update after playing today with my new unarmed/throwing/dodging monk, he is quite fun and powerful.

I decided to blast up unarmed on my chick-fighter.

Reminds me of Final Fantasy 1, where you end up being a powerhouse once you get Black Belt leveled up.

:)
by Arkhan
Fri Apr 13, 2012 3:26 am
Forum: Grimrock 1 Discussion
Topic: Getting arachnofobia
Replies: 6
Views: 5649

Re: Getting arachnofobia

Great. I just hit level 3 and saved. Now I know what to look forward to! :)


Jack Dandy, your avatar rules.
by Arkhan
Fri Apr 13, 2012 3:25 am
Forum: Grimrock 1 Discussion
Topic: How is LoG selling?
Replies: 42
Views: 34307

Re: How is LoG selling?

I agree Arkhan. I think the developers under charged for this game. I would gladly pay twice the amount for their next game. I'd pay 30$ for a frigging add-on to this game, TBH! New races and classes (maybe a priest type?), a new dungeon/adventure, stuff like that. As it stands this game is gold. I...
by Arkhan
Thu Apr 12, 2012 11:19 pm
Forum: Grimrock 1 Discussion
Topic: Defeat the gaze? ok
Replies: 10
Views: 9335

Re: Defeat the gaze? ok

I hope there are some spinner-tile-puzzles where you get all spun around trying to walk through corridors. It would make my day. Or night. Whenever I play it next :)