Search found 11 matches
- Wed Apr 18, 2012 12:37 am
- Forum: Gameplay Hints
- Topic: Best place to grind EXP (SPOILER)
- Replies: 11
- Views: 18829
Re: Best place to grind EXP
I've started level 10 so unaware of what lies ahead but for now I agree on level 9. Good experience and great food supply. The developers timed it right providing those steaks on level 9; at the end of level 8 my party was 2 feedings away from starving.
- Tue Apr 17, 2012 4:17 am
- Forum: Gameplay Hints
- Topic: Where is the draft strongest? (Level 7)
- Replies: 4
- Views: 8406
Re: Where is the draft strongest? (Level 7)
Thanks got it.
SpoilerShow
From the start of Level 7 at the bottom of the map, the first door is where the draft is strongest. Leave this closed and open the other 3 or 4 doors. The secret room is at the bottom right corner of the map. I found a battle axe and ringmail chest armor.
- Tue Apr 17, 2012 3:47 am
- Forum: Gameplay Hints
- Topic: Where is the draft strongest? (Level 7)
- Replies: 4
- Views: 8406
Where is the draft strongest? (Level 7)
I'm trying to find the door to leave closed while opening all others as mentioned in the following note...
SpoilerShow
I discovered that if you open all but the one door, the one where the draft is strongest, a wall slides right open!
- Mon Apr 16, 2012 4:55 am
- Forum: Gameplay Hints
- Topic: Level 6: Hall of flame, Mage's Enterence
- Replies: 6
- Views: 7386
Re: Level 6: Hall of flame, Mage's Enterence
SpoilerShow
Facing the face, launch a fireball from the Flame sword you find in that area or have a mage cast one.
- Mon Apr 16, 2012 4:48 am
- Forum: Gameplay Hints
- Topic: I am the Bugman!
- Replies: 4
- Views: 5609
Re: I am the Bugman!
I got the achievement less than an hour ago. Level 7 was a nice rest and fun too! On a fast computer the reverse dodge ball game was easy. My nephew sitting next to me on a 3 year old laptop cannot do it so I will have to copy his save file to my computer. This will be the third time sensitive puzzl...
- Mon Apr 16, 2012 4:35 am
- Forum: Gameplay Hints
- Topic: Three Questions in Level 6
- Replies: 3
- Views: 9527
Re: Three Questions in Level 6
Your second question...
Westmost refers to the west most pit above. Drop down into it and you will be in a different pit area.
Westmost refers to the west most pit above. Drop down into it and you will be in a different pit area.
- Sun Apr 15, 2012 7:37 pm
- Forum: Gameplay Hints
- Topic: How to open gate in the same room as 2nd Dragon? (Level 5)
- Replies: 1
- Views: 2875
How to open gate in the same room as 2nd Dragon? (Level 5)
Need info on opening the gate to the one square cell located in the same room as the 2nd Dragon Gaze. The 2nd Dragon Gaze is the one gazing south. In the same room, west side is a gate blocking entrance to a one square cell where loot can be found. There is a button on the back wall of the cell.
- Sat Apr 14, 2012 10:25 pm
- Forum: Gameplay Hints
- Topic: Level 3 counterclockwise portal problem
- Replies: 3
- Views: 4809
Re: Level 3 counterclockwise portal problem
There is no pressure plate beyond the far gate but there are two pressure plates required for that puzzle. The pressure plate that opens the far gate is actually the second plate to be activated. Facing the far gate, the first plate is two squares left of the pit. Solution: Facing the far gate, turn...
- Sat Apr 14, 2012 4:15 am
- Forum: Grimrock 1 Discussion
- Topic: Game's been out for a bit, anything you would like to see?
- Replies: 5
- Views: 5026
Re: Game's been out for a bit, anything you would like to se
QUICK CAST option that casts the last spell that was cast. Possible ways to implement, holding Shift+RMB over mages available hand or adding a quick cast button to the rune popup. POTION place holder on each character where a potion can be set. Clicking on it results in that player drinking the poti...
- Fri Apr 13, 2012 8:48 pm
- Forum: Grimrock 1 Discussion
- Topic: So, what do you think of the Legend of Grimrock Magic System
- Replies: 46
- Views: 35776
Re: So, what do you think of the Legend of Grimrock Magic Sy
I haven't seen it posted, but has anyone else noticed that you can pre-set your spells if you want? I'm just starting out, but if I use fire-burst for example, I can have my mage open up the runes, pre-set fire-burst and then close it if I want and then when I open the runes the next time the runes...