Search found 4 matches

by Fediuld
Wed Apr 18, 2012 12:19 am
Forum: Modding
Topic: Lands of Lore: The Throne of Chaos
Replies: 26
Views: 48574

Re: Lands of Lore: The Throne of Chaos

As we see from the above photos, 7 of them are exactly the same par the colour..
So taking the current textures from LOG and applying the various colours we are quarter of the way there. :D
by Fediuld
Tue Apr 17, 2012 9:20 pm
Forum: Modding
Topic: Lands of Lore: The Throne of Chaos
Replies: 26
Views: 48574

Re: Lands of Lore: The Throne of Chaos

Lands of Lore - Throne of Chaos had nothing 3D. All was just wall textures as LOG. The only '3d' models were the half cut trees that hold treasures. but can be solved with a locked chest. Lands of Lore 2 & 3 were completely different games, with 3d environment. Oops now saw your post. I apologis...
by Fediuld
Tue Apr 17, 2012 9:09 pm
Forum: Modding
Topic: Lands of Lore: The Throne of Chaos
Replies: 26
Views: 48574

Re: Lands of Lore: The Throne of Chaos

That is going to be a really good project. Imho, there weren't many places that need new textures for 20+ levels. a) Gladstone Keep & White Tower and a darker version for Castle Cimmeria b) forests (all had the same skin) including Gorkha swamp c) Roland's manor (can use be used for Yvel interio...
by Fediuld
Thu Apr 12, 2012 12:20 am
Forum: Grimrock 1 Discussion
Topic: congratulations devs!!!!!
Replies: 78
Views: 58358

Re: congratulations devs!!!!!

First of all another CONGRATULATIONS. Hope sales were enough to keep you going for more. It will be a shame such an awesome game not to have a follow up. Thank you PS No mater the teething issues with the preorder on Steam. That game asks for darkness to be played, and timing (9pm BST) was perfect.