Search found 42 matches
- Thu Apr 19, 2012 10:39 am
- Forum: Grimrock 1 Discussion
- Topic: Please FIX the XP system!
- Replies: 64
- Views: 45070
Re: Please FIX the XP system!
Agree with OP. Love this game, but there is literally *nothing* added in terms of immersion, enjoyment, logic, or even realism by the current system which needlessly complicates XP. Just divvying up XP equally seems much more reasonable. If there absolutely has to be a penalty for letting someone di...
- Mon Apr 16, 2012 10:52 am
- Forum: Gameplay Hints
- Topic: question re food and hidden uses
- Replies: 7
- Views: 10216
Re: question re food and hidden uses
bump - also wondering this... surprised there are not more answers.
haven't figured out use for grim cap mushrooms, or the slice of pie which i just found
haven't figured out use for grim cap mushrooms, or the slice of pie which i just found
- Mon Apr 16, 2012 3:39 am
- Forum: Grimrock 1 Discussion
- Topic: Developer's attitude and the community
- Replies: 71
- Views: 49497
Re: Developer's attitude and the community
And you quickly see that this thread doesn't actually have anything to do with community or the game but rather two people's desire to muzzle others from making suggestions. Again, the devs are not children, they don't need you speaking up for them. From what I've seen, the tone in 95% of the thread...
- Mon Apr 16, 2012 3:32 am
- Forum: Grimrock 1 Discussion
- Topic: Over Three hours and still can't get past it
- Replies: 33
- Views: 24768
Re: Over Three hours and still can't get past it
Also wanted to pipe in that while I actually made a suggestion to have an option that slows down timed puzzles (i.e. measures of finger dexterity rather than actual knowledge or tactics), I don't at all think the devs "don't know what they are doing". They very purposefully made the game t...
- Sun Apr 15, 2012 11:09 pm
- Forum: Grimrock 1 Discussion
- Topic: Options for Frustration Reduction and Age/Ability Fairness
- Replies: 113
- Views: 73896
Re: Options for Frustration Reduction and Age/Ability Fairne
VERY small vocal minority How on earth do you know that it's a minority you ignorant prick? Because out of 10 thousand+ people playing and enjoying the game, about 8 of you on the forums are whining about this. It's the definition of vocal minority. Arrogant douche. The only ones whining here are y...
- Sun Apr 15, 2012 11:06 pm
- Forum: Grimrock 1 Discussion
- Topic: Options for Frustration Reduction and Age/Ability Fairness
- Replies: 113
- Views: 73896
Re: Options for Frustration Reduction and Age/Ability Fairne
Actually I think you've forgotten what the discussion was about. It's about options, not changes that affect everyone. For the SECOND time, having the devs spend their valuable time adding your options that a VERY small vocal minority want takes away dev time from adding things that the majority ca...
- Sun Apr 15, 2012 11:00 pm
- Forum: Grimrock 1 Discussion
- Topic: Options for Frustration Reduction and Age/Ability Fairness
- Replies: 113
- Views: 73896
Re: Options for Frustration Reduction and Age/Ability Fairne
to cryocore .... Nice attitude. So why are you against adding OPTIONS to render CERTAIN PARTS of the game (i.e. timed puzzles) more forgiving? It DOES NOT affect YOUR game. As a matter of fact, it isn't your game, and anyone who paid for it has EVERY RIGHT to make requests of the development team, ...
- Sun Apr 15, 2012 12:39 pm
- Forum: Grimrock 1 Discussion
- Topic: Key Buffering problem with timed puzzles
- Replies: 97
- Views: 83759
Re: Key Buffering problem with timed puzzles
Snap - you finished Demon Souls - now THAT is a hard friggin game. Gave up on it myself, heh.
- Sun Apr 15, 2012 9:55 am
- Forum: Grimrock 1 Discussion
- Topic: Options for Frustration Reduction and Age/Ability Fairness
- Replies: 113
- Views: 73896
Re: Options for Frustration Reduction and Age/Ability Fairne
I'm not even going to respond to the DONT LISTEN TO OP CHANGE NOTHING OR MAKE IT HARDER RAWR!1!! people - you add nothing to the conversation. Ridiculous superiority complex - the devs can chose to listen to me or not, they are incredibly intelligent and talented people obviously to craft such a gre...
- Sat Apr 14, 2012 1:06 pm
- Forum: Grimrock 1 Discussion
- Topic: Key Buffering problem with timed puzzles
- Replies: 97
- Views: 83759
Re: Key Buffering problem with timed puzzles
Yeah, my other thread was primarily written with the thought of helping older folks or people with naturally lower dexterity (or crappier computers even) but really it could also help people who simply have too much difficulty with these types of puzzles. And while I'm the first to say NO to making ...