Search found 47 matches
- Sun Sep 16, 2012 3:33 pm
- Forum: Modding
- Topic: Need help with making a "gambling machine"
- Replies: 17
- Views: 18851
Re: Need help with making a "gambling machine"
Snip: removed
- Sun Sep 16, 2012 2:39 pm
- Forum: Modding
- Topic: Need help with making a "gambling machine"
- Replies: 17
- Views: 18851
Re: Need help with making a "gambling machine"
Snip: removed
- Fri Sep 14, 2012 1:41 pm
- Forum: Modding
- Topic: I'm stumped... help!
- Replies: 25
- Views: 34159
Re: I'm stumped... help!
What he means is that you can swap out the yellow part below to any key object that exists, afterwards it should work with that kind of key. dungeon_door_wooden_locked_1:setOpenedBy(" iron_key ") Yeah, I thought you had to put the name of the specific key you wanted to use. So I put "...
- Fri Sep 14, 2012 12:43 pm
- Forum: Modding
- Topic: I'm stumped... help!
- Replies: 25
- Views: 34159
Re: I'm stumped... help!
The brass key didn't.
- Fri Sep 14, 2012 12:16 pm
- Forum: Modding
- Topic: I'm stumped... help!
- Replies: 25
- Views: 34159
Re: I'm stumped... help!
Can anyone explain how to use the Door:setOpenedBy(key) script? Do you just put this in a script entity? How do you specify which door is gonna be opened by this item? Yeah, add a script entity and refer to the door with its ID. For example, if you would want to open a with the ID of dungeon_door_w...
- Fri Sep 14, 2012 11:32 am
- Forum: Modding
- Topic: I'm stumped... help!
- Replies: 25
- Views: 34159
Re: I'm stumped... help!
Can anyone explain how to use the Door:setOpenedBy(key) script?
Do you just put this in a script entity? How do you specify which door is gonna be opened by this item?
Do you just put this in a script entity? How do you specify which door is gonna be opened by this item?
- Fri Sep 14, 2012 11:08 am
- Forum: Modding
- Topic: Thoughts, Bug Reports and Suggestions
- Replies: 8
- Views: 9248
Re: Shadowfied's Thoughts, Bug Reports and Suggestions
Snip: removed
- Fri Sep 14, 2012 11:05 am
- Forum: Modding
- Topic: Need help with making a "gambling machine"
- Replies: 17
- Views: 18851
Re: Need help with making a "gambling machine"
Snip: removed
- Thu Sep 13, 2012 11:11 am
- Forum: Modding
- Topic: Need help with making a "gambling machine"
- Replies: 17
- Views: 18851
Re: Need help with making a "gambling machine"
Snip: removed
- Thu Sep 13, 2012 10:46 am
- Forum: Modding
- Topic: Need help with making a "gambling machine"
- Replies: 17
- Views: 18851
Need help with making a "gambling machine"
Snip: removed