Thank you very much for your quick reply.
I have moved the tail of that bone and can now export the model. The animation of the jaw is no longer visible as it now protrudes into the head. But I think I can still fix that.
Thanks again, the answer has helped me.
Search found 2 matches
- Tue Nov 05, 2024 10:57 am
- Forum: Mod Creation
- Topic: Blender importer/exporter [1.7.1]
- Replies: 24
- Views: 29386
- Mon Nov 04, 2024 8:36 pm
- Forum: Mod Creation
- Topic: Blender importer/exporter [1.7.1]
- Replies: 24
- Views: 29386
Re: Blender importer/exporter [1.7.1]
Hello, I have a problem that I haven't found anything about here yet. I am using Blender 4.0 and the Importer/Exporter 1.7.1. When I import the undead.model into Blender and then try to export it again, even without changing it, the export fails. The error message I get is : ValueError: Matrix.inver...