Search found 2 matches

by MS-Max
Tue Nov 05, 2024 10:57 am
Forum: Mod Creation
Topic: Blender importer/exporter [1.7.1]
Replies: 24
Views: 29386

Re: Blender importer/exporter [1.7.1]

Thank you very much for your quick reply.
I have moved the tail of that bone and can now export the model. The animation of the jaw is no longer visible as it now protrudes into the head. But I think I can still fix that.
Thanks again, the answer has helped me. :)
by MS-Max
Mon Nov 04, 2024 8:36 pm
Forum: Mod Creation
Topic: Blender importer/exporter [1.7.1]
Replies: 24
Views: 29386

Re: Blender importer/exporter [1.7.1]

Hello, I have a problem that I haven't found anything about here yet. I am using Blender 4.0 and the Importer/Exporter 1.7.1. When I import the undead.model into Blender and then try to export it again, even without changing it, the export fails. The error message I get is : ValueError: Matrix.inver...