Okay, now I understand.
I have now given the old ingredient combinations new definitions and then assigned them to level 6.
So they are no longer active.
Thanks.
Search found 5 matches
- Wed Jan 15, 2025 10:47 am
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3990
- Views: 3495447
- Tue Jan 14, 2025 9:49 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3990
- Views: 3495447
Re: Ask a simple question, get a simple answer
Thank you very much, Slava, for answering my question so quickly. However, I didn't necessarily want a solution, but an explanation of why in this particular case the definition is extended and not replaced. Then maybe I could find a solution to my question myself. I already know the solution you su...
- Tue Jan 14, 2025 8:08 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3990
- Views: 3495447
Re: Ask a simple question, get a simple answer
The description for ‘defineRecipe’ is
‘Defines a new recipe or replases an existing recipe’.
However, the recipe is not replaced, but only extended. The old combination continues to work.
Why is this the case?
‘Defines a new recipe or replases an existing recipe’.
However, the recipe is not replaced, but only extended. The old combination continues to work.
Why is this the case?
- Tue Nov 05, 2024 10:57 am
- Forum: Mod Creation
- Topic: Blender importer/exporter [1.7.1]
- Replies: 24
- Views: 37196
Re: Blender importer/exporter [1.7.1]
Thank you very much for your quick reply.
I have moved the tail of that bone and can now export the model. The animation of the jaw is no longer visible as it now protrudes into the head. But I think I can still fix that.
Thanks again, the answer has helped me.
I have moved the tail of that bone and can now export the model. The animation of the jaw is no longer visible as it now protrudes into the head. But I think I can still fix that.
Thanks again, the answer has helped me.

- Mon Nov 04, 2024 8:36 pm
- Forum: Mod Creation
- Topic: Blender importer/exporter [1.7.1]
- Replies: 24
- Views: 37196
Re: Blender importer/exporter [1.7.1]
Hello, I have a problem that I haven't found anything about here yet. I am using Blender 4.0 and the Importer/Exporter 1.7.1. When I import the undead.model into Blender and then try to export it again, even without changing it, the export fails. The error message I get is : ValueError: Matrix.inver...