Search found 18 matches

by DonEmilio
Wed Apr 24, 2024 3:35 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 921
Views: 167395

Re: [MOD] Call Of House Hardabar

I sweated blood to defeat the boss of "RedWood Mines Level 2" in HARD: https://www.youtube.com/watch?v=k_cSMlPT1Sc To win here on hard you have to do weird things like cast two force fields, good thing I thought to make an alchemist-wizard in addition to a wizard from the beginning of the ...
by DonEmilio
Tue Apr 23, 2024 7:07 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 921
Views: 167395

Re: [MOD] Call Of House Hardabar

I managed to overcome the puzzle, it seems that there is a BUG or something with the weight of the objects, the weight that I had weighed was correct, however it did not work, try with other objects totally different and if it worked, these are the objects that I put (in case someone gets stuck in t...
by DonEmilio
Sat Apr 20, 2024 7:38 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 921
Views: 167395

Re: [MOD] Call Of House Hardabar

Hi. I am going to start this mod in HARD. It will be laborious, but a man's gotta do what a man's gotta do. My group will consist of two barbarians (one light weapons and one heavy weapons, one alchemist-wizard and one Wizard. All lizardmen with endure elements. I'm not going to put too much effort ...
by DonEmilio
Wed Mar 20, 2024 10:22 am
Forum: Custom Dungeons
Topic: [MOD] A Test of True Heroism Lost Lands of Lemuria v1.9
Replies: 1
Views: 449

[MOD] A Test of True Heroism Lost Lands of Lemuria v1.9

Create a party of four unworthy prisoners whose fate will draw them to the lost continent of Lemuria... a land long ago destroyed by spilled blood of the Gods who once ruled there. This is a total conversion of Grimrock 2, a campaign built from the ground up to focus more on combat and exploration, ...
by DonEmilio
Thu Dec 28, 2023 8:48 pm
Forum: Custom Dungeons
Topic: The Island of Korus
Replies: 59
Views: 104415

Re: The Island of Korus

That's right, some that are on steam are not on nexus and the other way around. I download them from Nexus, does Steam have any advantage?
by DonEmilio
Wed Dec 20, 2023 3:53 pm
Forum: Custom Dungeons
Topic: [MOD] Journey To Justice v2.1
Replies: 571
Views: 436915

Re: [MOD] Journey To Justice v2.1

He again! I finished the game, I discovered 32 secrets out of 42 and 4 treasures out of 6, levels visited 26 of 27, the group was acquitted and Armand Rouquiner went to prison (red hair, black clothes, mine book and fake letter). I put the 4 essences on their pedestals, the only thing I got was an e...
by DonEmilio
Tue Dec 19, 2023 9:47 pm
Forum: Custom Dungeons
Topic: [MOD] Journey To Justice v2.1
Replies: 571
Views: 436915

Re: [MOD] Journey To Justice v2.1

Hello again! I found the earthen pedestal (incredible that I had not seen it before, with all that had registered the swamp, and it was close to the carrier). I discovered the clue to the tavern: move the third pole on the top floor 4 times (it was written on a note) and then the closed door opens. ...
by DonEmilio
Tue Dec 19, 2023 7:41 pm
Forum: Custom Dungeons
Topic: [MOD] Journey To Justice v2.1
Replies: 571
Views: 436915

Re: [MOD] Journey To Justice v2.1

Hi THOM, thanks for replying! I found the philosopher's stone in the laboratory with your clues, I suddenly understood that I had to cast the magics of each element on that face after reading your clues. Regarding the tavern, I have spent HOURS (for different times) in the tavern, searching, especia...
by DonEmilio
Tue Dec 19, 2023 4:02 pm
Forum: Custom Dungeons
Topic: [MOD] Journey To Justice v2.1
Replies: 571
Views: 436915

Re: [MOD] Journey To Justice v2.1

Thanks! I imagined the earth essence (where it made the most sense), but I never found the pedestal in the swamp, I will look further. I did discover the water, fire and ice pedestals. I only need the proof for the trial that supposedly is in PLUNDER VILLAGE. I got the one in the swamp and the one i...
by DonEmilio
Tue Dec 19, 2023 12:59 am
Forum: Custom Dungeons
Topic: [MOD] Journey To Justice v2.1
Replies: 571
Views: 436915

Re: [MOD] Journey To Justice v2.1

Hi, I have played a 26 hours gameplay of this GENIUS MOD (actually much more between restoring loaded games that forgot to save and replay levels and all that). I have killed the dragon and put the essence of water,fire and air on their pedestals. I don't know where to put the essence of earth, I ca...