Search found 41 matches

by 2498billb
Sat Apr 06, 2024 4:54 pm
Forum: Modding
Topic: Black Crypt AMIGA
Replies: 9
Views: 2800

Re: Black Crypt AMIGA

Hi I'm stuck at the Unseen fiends, I cannot find 'Circlet of Truesight in the level below any help would be great Enjoying the mod so far, on trying to kill unseen fiends nothing seems to kill them? magic or weapons? Definately require Circlet of Truesight even if I could spawn it (need ID) Thx in a...
by 2498billb
Fri Mar 22, 2024 3:59 pm
Forum: Custom Dungeons
Topic: [MOD] A Test of True Heroism Lost Lands of Lemuria v1.9
Replies: 3
Views: 410

Re: A Test of True Heroism Lost Lands of Lemuria v1.9

Encountered error when placing scrap metal on workbench along with screws and toolbox === Software Failure === #convert_script.script:5: bad object stack traceback: [C]: in function 'error' [string "ScriptInterface.lua"]: in function '__index' #convert_script.script:5: in function <#conver...
by 2498billb
Sat Sep 09, 2023 5:15 pm
Forum: Custom Dungeons
Topic: [Beta] Grimrock 2 Randomizer
Replies: 43
Views: 58244

Re: [Beta] Grimrock 2 Randomizer

Hi 7Soul Played your latest beta of the mod 1.65, and on entering the Herder's Den killing most monsters I tried to do a save and the game crashed, here is the log: Game loaded === Software Failure === spores: cannot serialize table with metatable stack traceback: [C]: in function 'error' [string &q...
by 2498billb
Wed Jul 19, 2023 1:55 pm
Forum: Mod Creation
Topic: thecube's bomb_test from ORRR3
Replies: 2
Views: 1804

Re: thecube's bomb_test from ORRR3

Hi minmay thx for your reply, I altered this line in the script but I am not sure if it is correct if e.x > 14 or e.y > 14 or tonumber(bombMapIndex) < 12 or tonumber(bombMapIndex) > 13 then I believe it references level 12 and 13 in ORRR3, I altered e.x >14 to e.x >1 and e.y > 14 to e.y > 1 then ton...
by 2498billb
Tue Jul 18, 2023 3:55 pm
Forum: Mod Creation
Topic: thecube's bomb_test from ORRR3
Replies: 2
Views: 1804

thecube's bomb_test from ORRR3

I have tried to use the bomb_test script from ORRR3 Forest Underground in a mod, but when placing the 'thecube_destruction_orb near the mine_pillar_crystal it explodes but does not destroy the mine_pillar_crystal any ideas as to amend the lua script for use with any mod level?
thx in adavance
by 2498billb
Mon Apr 17, 2023 5:37 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 926
Views: 166810

Re: [MOD] Call Of House Hardabar

Hi stuck again
I have the book Obanyon, don't know who to see to open it as it asked for an educated man familiar with the runes, also I visited the Glacier Caves and found entrance into Obanyon but need a key to enter here somehow. Any help welcome.
by 2498billb
Sun Apr 16, 2023 4:31 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 926
Views: 166810

Re: [MOD] Call Of House Hardabar

New version is up: Full change details is on the nexus. I've slightly reduced bonus of most mid and ending item. I was thinking about this the other day, too much xp, stuff, etc.. The amount of xp you get in Pirate bastion (by exchanging epics items, weapons..) is insane. I don't mind the goodies, ...
by 2498billb
Sat Apr 15, 2023 3:44 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 926
Views: 166810

Re: [MOD] Call Of House Hardabar

1. In Lake Rhun found a message: The First Letters Are The Hint The First Letters Are Four The First Letters Are Overwater The First Letters Are For The Fallen Warrior No idea what this puzzle is and also where to use it? 2. Found the Tomb of the Fallen Warrior, but the entrance has a forcefield, an...
by 2498billb
Sat Apr 15, 2023 2:06 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 926
Views: 166810

Re: [MOD] Call Of House Hardabar

Hi ene Question 1 is the message on the wall related to 'The Black Peak' letters at end of message? I have tried putting them at the coloured buttons sequence but nothing happens? Yes, that's the one. I don't get it? There's something like: GGYR...... at the end of the message, I mean you cannot mi...
by 2498billb
Thu Apr 13, 2023 4:37 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 926
Views: 166810

Re: [MOD] Call Of House Hardabar

progress is very slow.. half part only of xaffi desert explored and have just reached xaffe temple level 3. Good fun with priests (but then you can always count on them to add that litlle touch of mood in a temple, it's just their trademark :lol: ). Serioulsy, it reminds me of the good old days of ...