Search found 61 matches

by poqwer11
Thu Jun 22, 2023 9:44 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 922
Views: 164194

Re: [MOD] Call Of House Hardabar

I apologize for what I write here! This message is for an Internetprimate user from nexusmods.com who is stuck on Call Of House Hardabar and can't find help! Internetprimate try looking at the first post here: http://www.grimrock.net/forum/viewtopic.php?f=23&t=18529 Perhaps this is still relevan...
by poqwer11
Tue Apr 11, 2023 3:51 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 922
Views: 164194

Re: [MOD] Call Of House Hardabar

bongobeat hello!!! Might come in handy for another update!! I was reminded here by my compatriots: In the mine, the weight of the stones (with letters) does not correspond to the actual weight, it can be seen by the total load, if you place the stone in the inventory! The one that 10.0 actually weig...
by poqwer11
Thu Apr 06, 2023 6:04 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 922
Views: 164194

Re: [MOD] Call Of House Hardabar

About that secret in the blag flag, I think I will add it as a secret in the next version, which will be coming soon. Hi! Unfortunately I don't have enough time to get further acquainted with your project, but I will definitely come back to it!!!! As an update is being prepared, I would like to sha...
by poqwer11
Sun Apr 02, 2023 1:52 pm
Forum: Custom Dungeons
Topic: [MOD] Journey To Justice v2.1
Replies: 572
Views: 434979

Re: Journey to justice

Hello, I wonder if anyone can help me as I am stuck in the swamp in Journey to justice. I am at a face that the message reads; Let the Daemon drink something noxious if you please. it's probably a poison potion! I have tried everything in my infantry to no avail. Also I find it very hard to navigat...
by poqwer11
Thu Mar 16, 2023 9:23 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 922
Views: 164194

Re: [MOD] Call Of House Hardabar

Banaora wrote: Thu Mar 16, 2023 8:58 pm Hmm, I have two boarding passes but I got the one for skycity first and used it. I have not managed to use the one way boarding pass from the
Did you buy deregable tools? I'm still sparing money in the hope that tools might be cheaper in stores farther away!!!
by poqwer11
Thu Mar 16, 2023 9:18 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 922
Views: 164194

Re: [MOD] Call Of House Hardabar

Banaora wrote: Thu Mar 16, 2023 8:58 pm Do you have the skycity boarding pass as well and do both passes work for you? Do both passes work from the captain's quarter of the airship or are there different locations to use the passes?
No, not from the airship, but not far from it in one of the buildings!
by poqwer11
Thu Mar 16, 2023 8:21 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 922
Views: 164194

Re: [MOD] Call Of House Hardabar

Whisper wrote: Thu Mar 16, 2023 7:34 pm How to get to den of thieves?
If you have a boarding pass, you can be thrown there by an NPC!
by poqwer11
Wed Mar 08, 2023 4:31 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 922
Views: 164194

Re: [MOD] Call Of House Hardabar

Thanks, that's what I'll do, go doo in Zo!
You were able to disable the teleporter in "Tannhauser Stronghold Basement"! Coordinates 16.27 blocking the way to the secret?????
by poqwer11
Wed Mar 08, 2023 2:47 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 922
Views: 164194

Re: [MOD] Call Of House Hardabar

Banaora wrote: Wed Mar 08, 2023 10:40 am If you are in Zo temple,
No, I beat the water elementals and found a moveable cube and a locked gate! And there's a sign about the rite of the moon!
by poqwer11
Wed Mar 08, 2023 7:38 am
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 922
Views: 164194

Re: [MOD] Call Of House Hardabar

Hmmm! Rite of the Moon how to understand it? Or will there be a clue later?
I just don't understand anything about rituals! :D