Can I get an example of it's use? So as to understand the syntax?
Search found 21 matches
- Mon Jul 22, 2024 6:17 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3189744
- Sun Jul 21, 2024 4:53 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3189744
Re: Ask a simple question, get a simple answer
I forgot how to offset objects in the world, and I'm trying to put some torches on pillars.
How do????
How do????
- Thu Nov 26, 2020 7:32 am
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3189744
Re: Ask a simple question, get a simple answer
[string "Arch.lua"]:0: undefined object: castle_ceiling_shaft_0000
I've gotten this error multiple times for seemingly random reasons. What gives?
I've gotten this error multiple times for seemingly random reasons. What gives?
- Fri Nov 13, 2020 9:49 am
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3189744
Re: Ask a simple question, get a simple answer
What kind of if then would I use to check for a certain item (a skull) placed into an alcove?
- Fri Nov 13, 2020 9:48 am
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3189744
- Tue Nov 10, 2020 6:54 am
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3189744
Re: Ask a simple question, get a simple answer
Thanks for all your help, btw
More mod mishaps - I tried to use Zimber's assets and I've had a lot of trouble
Trouble one:
things lead me to think it wants me to 'merge' zim_party with my party definition... but I don't know where or WHAT that definition is.
More mod mishaps - I tried to use Zimber's assets and I've had a lot of trouble
Trouble one:
things lead me to think it wants me to 'merge' zim_party with my party definition... but I don't know where or WHAT that definition is.
- Sun Nov 08, 2020 9:01 am
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3189744
Re: Ask a simple question, get a simple answer
I'm spawning into an alcove though
...?
...
Code: Select all
tomb_alcove_2.surface:addItem(spawn("pellet_box").item:setStackSize(10))
- Sun Nov 08, 2020 3:48 am
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3189744
Re: Ask a simple question, get a simple answer
ItemComponent has a setStackSize() method that lets you change the number of items in the stack. Use that to make a stack of pellets (or any other stackable item). dm_lock_coinslot decreases its coinsNeeded counter value by 1 each time a coin is inserted, and when the value reaches 0, it disables i...
- Sat Nov 07, 2020 4:17 am
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3189744
Re: Ask a simple question, get a simple answer
how do I spawn a stack of ammo? I can spawn a single pellet but I don't know how to make more
also if anyone knows those coinslot mods how do I make a coinslot reusable rather than being rendered inert after being paid once.
also if anyone knows those coinslot mods how do I make a coinslot reusable rather than being rendered inert after being paid once.
- Thu Nov 05, 2020 11:09 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3189744
Re: Ask a simple question, get a simple answer
just, does anyone have the frozen dungeon stuff laying around still? There's a lot of lost pieces that are probably still somewhere right?7Soul wrote: ↑Wed Nov 04, 2020 11:03 pm There's some at nexusmods https://www.nexusmods.com/legendofgrimrock2