Search found 200 matches

by olavimuff.ee
Sat Mar 01, 2025 8:28 pm
Forum: Custom Dungeons
Topic: [WIP] Generations of Kings
Replies: 35
Views: 10031

Re: [WIP] Generations of Kings

Thank you for answers.
Slava wrote: Sat Mar 01, 2025 3:47 pm a) Yes, the first time you had to get the undead to move on a different path. I'll think about giving the option to summon undead again.
Or teleporter disappears when any undead already used it.
by olavimuff.ee
Sat Mar 01, 2025 10:54 am
Forum: Custom Dungeons
Topic: [WIP] Generations of Kings
Replies: 35
Views: 10031

Re: [WIP] Generations of Kings

I ended game, but some unsolved puzzles ... a) Dark castle lvl1, cannot open gate under red marker. I think related with pressure plate under red marker, but no more blue undeads spawned. I think I lost one undead because he entered into red teleporter after previous undead used it (but not sure). h...
by olavimuff.ee
Thu Feb 27, 2025 11:06 am
Forum: Custom Dungeons
Topic: [WIP] Generations of Kings
Replies: 35
Views: 10031

Re: [WIP] Generations of Kings

In the dark castle idk what to do after this door with teleporters near walls. When I enter this room I see warning "invalid connector target: script_entity_192". Is it bugged or any hint how to solve it? I saw another 6x6 room at west and tried to put items on floor like there were vases,...
by olavimuff.ee
Tue Feb 11, 2025 5:56 am
Forum: Custom Dungeons
Topic: The realm of Zarqedoc
Replies: 37
Views: 44946

Re: The realm of Zarqedoc

Sunquazard tomb again - "look far away". I waited to collect binoculars, but I ended game and didnt find this item.
Also tried to look behind a gate but dont see nothing.

What will open that door? :D

Edit: I saw torch, thought about special one, but also everburning torch didnt work.
by olavimuff.ee
Sat Feb 08, 2025 7:37 pm
Forum: Custom Dungeons
Topic: The realm of Zarqedoc
Replies: 37
Views: 44946

Re: The realm of Zarqedoc

AdrianKnight wrote: Sat Feb 08, 2025 5:35 pm
Yulquezard ruins - how to open door of palace?
SpoilerShow
You have to toggle a secret button located in one of the collapsed houses in the center of the map.
Ohh, didnt expect it Nice puzzle, ty.
by olavimuff.ee
Sat Feb 08, 2025 2:20 pm
Forum: Custom Dungeons
Topic: The realm of Zarqedoc
Replies: 37
Views: 44946

Re: The realm of Zarqedoc

a) Where I can use 2 aquamarines? b) Yulquezard ruins - how to open door of palace? c) Sunquazard tomb - "in a reign of chaos important routes are often chosen at random". I think I tried all random and unrandom stuff. Dont have ideas anymore. PS! I have to agree that maps are boring becau...
by olavimuff.ee
Tue Oct 17, 2023 8:55 pm
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 157
Views: 237689

Re: [New Mod] Falagar - A Journey

I have played it once and I remember it was pretty bugged. I dont remember which version I have played.
by olavimuff.ee
Tue Aug 08, 2023 10:24 pm
Forum: Custom Dungeons
Topic: Escape from Nightmare
Replies: 76
Views: 94724

Re: Escape from Nightmare

Another game crash happens when putting items on the altar at the Maze area where I got red gem.
Also when trying to reuse lever at the top of hill after fight.
by olavimuff.ee
Sun Aug 06, 2023 9:32 pm
Forum: Custom Dungeons
Topic: Escape from Nightmare
Replies: 76
Views: 94724

Re: Escape from Nightmare

Thanks Torst! I hope you're having fun ;) In this part of "Into Darkness", there are two things you should be aware of: Did you notice the rooms seem symetrical here? Also, If you pay attention, you should see that some tiles of the floor glow slightly. Try without light if you can't spot...
by olavimuff.ee
Sat Jul 29, 2023 10:03 pm
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 1006
Views: 313972

Re: [MOD] Call Of House Hardabar

Here is my savegame before I deleted redwood mine area -> https://www.upload.ee/files/15514122/savegame34.sav.html Version House_HardabarV204R_2023_04_13 Game saving cause crash after short time of playing. And even without saving it will crash at some moment because of no memory. Game freeze will h...