Or teleporter disappears when any undead already used it.
Search found 200 matches
- Sat Mar 01, 2025 8:28 pm
- Forum: Custom Dungeons
- Topic: [WIP] Generations of Kings
- Replies: 35
- Views: 10031
- Sat Mar 01, 2025 10:54 am
- Forum: Custom Dungeons
- Topic: [WIP] Generations of Kings
- Replies: 35
- Views: 10031
Re: [WIP] Generations of Kings
I ended game, but some unsolved puzzles ... a) Dark castle lvl1, cannot open gate under red marker. I think related with pressure plate under red marker, but no more blue undeads spawned. I think I lost one undead because he entered into red teleporter after previous undead used it (but not sure). h...
- Thu Feb 27, 2025 11:06 am
- Forum: Custom Dungeons
- Topic: [WIP] Generations of Kings
- Replies: 35
- Views: 10031
Re: [WIP] Generations of Kings
In the dark castle idk what to do after this door with teleporters near walls. When I enter this room I see warning "invalid connector target: script_entity_192". Is it bugged or any hint how to solve it? I saw another 6x6 room at west and tried to put items on floor like there were vases,...
- Tue Feb 11, 2025 5:56 am
- Forum: Custom Dungeons
- Topic: The realm of Zarqedoc
- Replies: 37
- Views: 44946
Re: The realm of Zarqedoc
Sunquazard tomb again - "look far away". I waited to collect binoculars, but I ended game and didnt find this item.
Also tried to look behind a gate but dont see nothing.
What will open that door?
Edit: I saw torch, thought about special one, but also everburning torch didnt work.
Also tried to look behind a gate but dont see nothing.
What will open that door?

Edit: I saw torch, thought about special one, but also everburning torch didnt work.
- Sat Feb 08, 2025 7:37 pm
- Forum: Custom Dungeons
- Topic: The realm of Zarqedoc
- Replies: 37
- Views: 44946
Re: The realm of Zarqedoc
AdrianKnight wrote: ↑Sat Feb 08, 2025 5:35 pmYulquezard ruins - how to open door of palace?Ohh, didnt expect it Nice puzzle, ty.SpoilerShowYou have to toggle a secret button located in one of the collapsed houses in the center of the map.
- Sat Feb 08, 2025 2:20 pm
- Forum: Custom Dungeons
- Topic: The realm of Zarqedoc
- Replies: 37
- Views: 44946
Re: The realm of Zarqedoc
a) Where I can use 2 aquamarines? b) Yulquezard ruins - how to open door of palace? c) Sunquazard tomb - "in a reign of chaos important routes are often chosen at random". I think I tried all random and unrandom stuff. Dont have ideas anymore. PS! I have to agree that maps are boring becau...
- Tue Oct 17, 2023 8:55 pm
- Forum: Custom Dungeons
- Topic: [New Mod] Falagar - A Journey
- Replies: 157
- Views: 237689
Re: [New Mod] Falagar - A Journey
I have played it once and I remember it was pretty bugged. I dont remember which version I have played.
- Tue Aug 08, 2023 10:24 pm
- Forum: Custom Dungeons
- Topic: Escape from Nightmare
- Replies: 76
- Views: 94724
Re: Escape from Nightmare
Another game crash happens when putting items on the altar at the Maze area where I got red gem.
Also when trying to reuse lever at the top of hill after fight.
Also when trying to reuse lever at the top of hill after fight.
- Sun Aug 06, 2023 9:32 pm
- Forum: Custom Dungeons
- Topic: Escape from Nightmare
- Replies: 76
- Views: 94724
Re: Escape from Nightmare
Thanks Torst! I hope you're having fun ;) In this part of "Into Darkness", there are two things you should be aware of: Did you notice the rooms seem symetrical here? Also, If you pay attention, you should see that some tiles of the floor glow slightly. Try without light if you can't spot...
- Sat Jul 29, 2023 10:03 pm
- Forum: Custom Dungeons
- Topic: [MOD] Call Of House Hardabar
- Replies: 1006
- Views: 313972
Re: [MOD] Call Of House Hardabar
Here is my savegame before I deleted redwood mine area -> https://www.upload.ee/files/15514122/savegame34.sav.html Version House_HardabarV204R_2023_04_13 Game saving cause crash after short time of playing. And even without saving it will crash at some moment because of no memory. Game freeze will h...