Search found 4 matches
- Wed Feb 22, 2017 6:48 am
- Forum: Mod Creation
- Topic: unable to open project
- Replies: 1
- Views: 3402
unable to open project
I really dont know what to do anymore. After editing some item Luas, everytime i try to open my project, an error occurs as seen on the screenshot below. I searched the items_firearms.lua for typos but found nothing. I tried to unload the items_firearms.lua in the init.lua via the -- command, but th...
- Tue Feb 21, 2017 12:43 am
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3196211
Re: Ask a simple question, get a simple answer
Thanks for the explanation. Most of it works for now. Another quick question that came up: Isn´t the command "causeCondition" working on weapons? I tried the following: { class = "FirearmAttack", name = "hellfire", uiName = "Hellfire", gameEffect = "Fires...
- Mon Feb 20, 2017 2:13 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3196211
Re: Ask a simple question, get a simple answer
Okay, I tried the onAttack command on a test object within the items.lua, but then I was unable to open my project. The editor says: items.lua:96: function arguments expected near '<' the full code is: defineObject{ name = "sling", baseObject = "base_item", components = { { class...
- Sun Feb 19, 2017 11:45 am
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3955
- Views: 3196211
Re: Ask a simple question, get a simple answer
Hi folks, I am actually modding a custom dungeon. I´m pretty noob in this but I studied all night long some basic stuff on the official page and theese forums. Doing good so far. At the moment I am working on the items.LUA to overhaul every ingame item. :D Don´t ask me why, I just love it. Some ques...