Search found 53 matches
- Thu Feb 08, 2018 12:56 am
- Forum: Custom Dungeons
- Topic: [MOD] - The Butcher of Many + LVL1 Walkthrough
- Replies: 116
- Views: 149422
Re: [MOD] - The Butcher of Many + LVL1 Walkthrough
Hey, This mod is really interesting! I found a glitch with the archmage prison. After killing the archmage the prison gate switch will activate and make the sound of opening/closing but the gate remains closed, so i get trapped. If i kill him while standing in his cell i get trapped, maybe that one...
- Tue Aug 15, 2017 1:10 pm
- Forum: Custom Dungeons
- Topic: [MOD] - The Butcher of Many + LVL1 Walkthrough
- Replies: 116
- Views: 149422
Re: [MOD] - The Butcher of Many + LVL1 Walkthrough
Thanks for creating this mod. I completed the quest in about 6 hours by using the a couple of fireballs and the Wizard's Virge to defeat the Butcher. I collected 13 Borra and 9 skulls. After I completed, there were 2 treasure chests that I overlooked A.) In the Cave of Poison, green glowing one beh...
- Mon Jun 19, 2017 8:27 am
- Forum: Custom Dungeons
- Topic: [MOD] - The Butcher of Many + LVL1 Walkthrough
- Replies: 116
- Views: 149422
Re: [MOD] - The Butcher of Many + LVL1 Walkthrough
Thanks for the info about low quality rendering not showing the lights. I am oldschool dungeon player and back then games were much harder overall. Finding hidden place with a key was normal gameplay - but today a secret room is taken just as some non-mandatory bonus :) I like to think about the Kee...
- Sun Jun 18, 2017 12:14 am
- Forum: Custom Dungeons
- Topic: [MOD] - The Butcher of Many + LVL1 Walkthrough
- Replies: 116
- Views: 149422
Re: [MOD] - The Butcher of Many + LVL1 Walkthrough
1. I'm stuck at Master's tomb. I obtained Zhandul's orb and Bone Amulet from both of the side corridors, but now I have one way blocked with the forcefield, and another way blocked with some shiny orb, with a touch plate right near it, which seems to be doing nothing. There is a letter and an alcove...
- Sat Jun 17, 2017 10:22 am
- Forum: Custom Dungeons
- Topic: [MOD] - The Butcher of Many + LVL1 Walkthrough
- Replies: 116
- Views: 149422
Re: [MOD] - The Butcher of Many + LVL1 Walkthrough
Hello mmatrosov, did you noticed the writing (on the wall close to the fountain) about not to disturb the fountain"s waters? That is exactly you must do, disturb the sacred water by throwing something into it and water guards will emerge from the fountain. After you defeat them all the Green Qu...
- Tue May 02, 2017 1:47 pm
- Forum: Custom Dungeons
- Topic: [MOD] - The Butcher of Many + LVL1 Walkthrough
- Replies: 116
- Views: 149422
Re: [MOD] - The Butcher of Many - Updated to v1.1!
Many thanks Zdnek. I've just slaughtered the Butcher. Perhaps I will replay this excellent mod and mind the chest at the temple. Very good work. I sincerely endorse the mod and hope that you already are planning the next. We, dungeon crawlers, beg for a more linear one where all riddles and puzzles...
- Tue May 02, 2017 12:22 am
- Forum: Custom Dungeons
- Topic: [MOD] - The Butcher of Many + LVL1 Walkthrough
- Replies: 116
- Views: 149422
Re: [MOD] - The Butcher of Many - Updated to v1.1!
Hi Zdenek, a very interesting issue - I managed to recover the staff at the earth temple, first it worked when I tested it but did not work during the battle with the earth elements. The mouse attack button pressed did not bring its special desintegrate attack. I use an old windows xp sp3 machine t...
- Sun Apr 30, 2017 11:09 am
- Forum: Custom Dungeons
- Topic: [MOD] - The Butcher of Many + LVL1 Walkthrough
- Replies: 116
- Views: 149422
Re: [MOD] - The Butcher of Many - Updated to v1.1!
Ooops, prison ? Spell Hold ? Lost again. Please locate me in the maps. Thanks. Prison is located in the Northern Keep map, close to the door you have entered the Keep with the golden key. There is a sign on the wall "Prison Cells" and Spell Hold is at the end of this prison where a mage i...
- Sat Apr 29, 2017 11:39 pm
- Forum: Custom Dungeons
- Topic: [MOD] - The Butcher of Many + LVL1 Walkthrough
- Replies: 116
- Views: 149422
Re: [MOD] - The Butcher of Many - Updated to v1.1!
Thanks a lot. I figured out the problem with the tables at the cemetery. What has confused me was the fact that the table near the demon head glows in blue and the other, near the funeral entrance, shines red. I've put both small red and blue potions on the first one and voilà ! The red table recei...
- Sat Apr 29, 2017 11:38 pm
- Forum: Custom Dungeons
- Topic: [MOD] - The Butcher of Many + LVL1 Walkthrough
- Replies: 116
- Views: 149422
Re: [MOD] - The Butcher of Many - Updated to v1.1!
Thanks a lot. I figured out the problem with the tables at the cemetery. What has confused me was the fact that the table near the demon head glows in blue and the other, near the funeral entrance, shines red. I've put both small red and blue potions on the first one and voilà ! The red table recei...