Currently my warrior has 77 prot and rogue has 95 evasion. With evasion headpiece rogue would have 105, but since he never gets hit anyways I use a dps hat instead. Protection feels weak compared to evasion, my warrior takes more damage and because of the larger HP pool it feels like it takes foreve...
I've ran into situations where mobs just keep on coming, sometimes from many directions simultaneously. My best survivor is evasion rogue, warrior is OK but mages get absolutely raped the moment someone starts poking at them. Maybe the staff skill helps with survival though.
Anyways I have one fire and one air mage (for invis). Seems to work OK as long as the mages have mana, which is usually not that long when monsters just keep on coming.
Yes, I found about the feature at level 9. Maybe the tutorial should have mentioned about it (or a tip in automapper or something) >_> About antialiasing, since traditional methods can't seemingly be implemented, what about FXAA or similar, which does "antialiasing" in post processing? Som...
I could not get the door open when I found it 1st time, but after getting Nex the door opened for me. I think my sword skill was below 20 (since it's now 22). Ran into a corner and only lost one of my mages in the fight.
Same problem here too. I've been looking for Waldo for ages now but can't figoure out where to go. A map of the areas I've covered at level 9: http://hakkarainen.kuvat.fi/tempo/spam2/stuck_at_level_9.jpg I have ornate & gold keys but no locks, no waldos, no puzzles, nothing at all to go forward....
Hit the tapestries. It took me forever to realize that, I was so mad I hit the damn wall with my sword.. only to realize the tapestries can be slashed >_>